New to POE. Bandits Act 2
What you take depends on what you want your build to do. The rewards are different in each difficulty, except for the default, which is to kill everyone and get a passive point.
Normal Oak - +40 Life Alira - +60 Mana Kraityn - +10% to All Elemental Res Cruel Oak - +16% Increased Physical Damage Kraityn - +8% Increased Attack Speed Alira - +5% Increased Cast Speed Merciless Oak - +1 Max Endurance Charge Kraityn - +1 Max Frenzy Charge Alira - +1 Max Power Charge Remember, you can always help Eramir (by killing Oak, Kraityn, and Alira) and get a passive point, in all difficulties. For example, lets say we were playing a life based melee character who used, say, groundslam. We would probably take +40 life in Normal, +16% Phys in Cruel, and +1 Max Endurance Charge in Merciless (Oak, Oak, Oak). Hope this helps! -Savage Theorycrafter/Build Creator for PORTAL guild
@BlightScourge -> guide @ view-thread/1382667 (Retired till Mjolner is fixed) Lvl 94 Crit Mjolner Marauder twitch.tv/savagewolves |
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" Wrong, the AS% is far stronger because it beats most nodes in the tree for 1 point. But again, if you can't maintain mana useage with higher AS%, the %Phys would be better suited option. But for max efficiency, the AS% is just better. Participated in the working of the Dyadus Avatar of Fire Templar: http://www.pathofexile.com/forum/view-thread/896505 Last edited by Derpey#6519 on Jul 17, 2015, 4:35:13 AM
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" This. He still offers the ,by far, best passive compared to one skillpoint. Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks |
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