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Diphal wrote:
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Aalzien wrote:
Right now, casters have an esier way of stacking up frenzy charges if you want, just link your ice spell of choice to Ice Bite and enjoy. Even just 3 charges (easy attainable with packs of small mobs) is a noticeable difference in dps, and you don't really need to invest into cold nodes to achieve it (personal choice is GC+SE+IB), although crit builds will have a much easier time proccing it of course.
Ice Bite is hardly replacement of Blood Rage for someone whoe does not deal any cold damage, especially after nerfs of heralds.
Why do u even mention that there are other ways how to stack frenzy charges? Yes there are many ways how to stack all charges, not just Frenzy ones. But they are quite different. It's like you would say I could use Frenzy to stack them. Yes I could... but I would have to give up on many things in order to get a little. It wouldn't be worth it.
Blood Rage was great for CI as it was. And now its gone... and other ways of stacking frenzy charges are simply not an option.
And Ice Bite? You would hardly invest 1 socket on your main skill in order to get 3 Frenzy Charges. There are many reasons for it, you would lose more than you would get (compared to some other support gems). Also it's chance on killing FROZEN enemy, therefore usable for someone who does huge hits with ice damage. For me as Incinerate, I wouldn't freeze anything even with Added Cold Damage and Herald of Ice (because of recent changes to status alignments).
I know, it's far worse than BR, but unlike what you'd think it's a viable way of get frenzy charges. I use it on a lightning nova witch, and with just two or three casts I usually get 3 charges already, as it will benefit from any pure spell nodes or crit ones too (my withc is crit specced so that adds quite a lot tho).
I agree that you loose on utility or on another defense tier, but freezing mobs is another defense too, and for some mobs like procupines, shattering them is your best defense.
Just commening another way of stacking frenzy charges for casters, whilst doing some damage and gaining some defense too.
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Posted byAalzien#6244on Jul 20, 2015, 7:20:17 AM
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ES is weak and CI even weaker. It wasnt he greatest before 2.0 and in 2.0 it got 2 huge nerfs. To be honest something must be done. I personaly think GGG could revert it to it's Beta way:
1 Note behind CI with 40-50% MORE Es.
There is NO reason to use ES at all.
And a huge downside, that noone mentiond so far is the fact you need to run Discipline as one of your Auras. Enjoy.
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just so note smth CI users, please read the skilltree, especially the big node behind the CI keystone, it is 15% MORE, not increased.
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Posted byKillerB#6855on Jul 20, 2015, 8:05:26 AM
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GGG should give some update about this
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Posted byXtermination#0517on Jul 23, 2015, 9:07:09 AM
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