Upsides of Chaos Innoculation?
"Ok, lets look at Vaal Pact and what it offers in current state of the game. 1) It has to be filled with souls and it doesnt refill by simply porting out to the city. 2) Have you seen ES recharge rate after 2.0 release? It will hardly save you when u need to. 3) It has cast time. Therefore it doesn't work as oh-shit-button. It never did... 4) It consumes 2 sockets (useless without Increased Duration). How can u consider this as an equivalent for the flask? :D Even if you would be right (which is not the case) flasks are only one downside of CI. What about others in the list? oO you have similar argument for each one of them? Last edited by Diphal#5777 on Jul 14, 2015, 4:29:15 PM
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I think the real question you're trying to suggest is why ES at all? A lot of your problems with CI seem to be just general problems with ES as a main life force. The regen time, not being able to potion it, etc.
The only other use for CI, IMO, is to allow you to get armor/evasion out of your chest piece. As opposed to using Shav's or having to stack chaos resists. Does this outweigh the costs of being stuck with 1 life and no ll capability? No. Not unless you have gear that is worth 100s of exalted orbs. i.e. helms with 400+ armor/es and all resists, boots with 300+ armor/es, etc. It costs a lot so you can properly invest in armor/evasion while still having all your energy shield. And even then.... I have no idea. I do not have 100s of exalted orbs to spend. I do think you could probably make a way better investment with that many exalted. Also, if I didn't have a bunch of ES gear already set up for that I would not bother getting the gear again. ES has really got shot down with most builds at this point. Just my thoughts. I could be wrong. |
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My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
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" I agree with all of them. Neither of people's arguments show any benefit of CI nowadays (except from Melee Damage on Full Life for melees) All of my 3 CI characters are total crap with their older builds (with few adjustments to the new mechanics). The Damage may be a little boosted, but their defences are totally way low. For example I could easily do Palace Map (with one of my chars), but now I find it hard even on Act 4! The problem is the nerf of life leech I guess which was my greatest defence. Anyway, seems like most CI builds are nearly impossible to function, so we need MAJOR changes or even new totally different builds. In my opinion the basic problem is that op Mirrored Low Life / CI builds (with like 20k ES and 500k DPS) are still viable, when the average CI build (with like 9k ES and 30k DPS) is not. I think they should consider it as imbalance, and give a chance to lower budget builds too somehow. I expect a buff of CI soon, otherwise most of us will HAVE to make a new start with LIFE builds. CI >> Life Last edited by sonafab#2148 on Jul 16, 2015, 7:32:45 AM
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Bump
To Die Is Not An Option, To Fight Until DIESync Is The Only Answer. ☺☻☺
Happy Hunting Exiles. |
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CI has been terrible when compared to alternatives for as far as I can remember.
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" You have a larger buffer of life against elemental attacks, not physical attacks. Physical damage is basically killing most characters right now. |
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bump
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" Right now, casters have an esier way of stacking up frenzy charges if you want, just link your ice spell of choice to Ice Bite and enjoy. Even just 3 charges (easy attainable with packs of small mobs) is a noticeable difference in dps, and you don't really need to invest into cold nodes to achieve it (personal choice is GC+SE+IB), although crit builds will have a much easier time proccing it of course. Last edited by Aalzien#6244 on Jul 20, 2015, 5:58:14 AM
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" Ice Bite is hardly replacement of Blood Rage for someone whoe does not deal any cold damage, especially after nerfs of heralds. Why do u even mention that there are other ways how to stack frenzy charges? Yes there are many ways how to stack all charges, not just Frenzy ones. But they are quite different. It's like you would say I could use Frenzy to stack them. Yes I could... but I would have to give up on many things in order to get a little. It wouldn't be worth it. Blood Rage was great for CI as it was. And now its gone... and other ways of stacking frenzy charges are simply not an option. And Ice Bite? You would hardly invest 1 socket on your main skill in order to get 3 Frenzy Charges. There are many reasons for it, you would lose more than you would get (compared to some other support gems). Also it's chance on killing FROZEN enemy, therefore usable for someone who does huge hits with ice damage. For me as Incinerate, I wouldn't freeze anything even with Added Cold Damage and Herald of Ice (because of recent changes to status alignments). Last edited by Diphal#5777 on Jul 20, 2015, 6:26:25 AM
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