Sayya's Item Filter (version 2.76) - updated for Delirium!

Gets the job done without confusing the hell outta me or blinding me.

It's perfect, thanks.
A boy with a computer.
Leeching on this filter for a few days now after failing on creating a comprehensive one my own. It's awesome, thought trough and so immensely helpful. Urges me to say a big thank you for your effort and releasing it to the public.
I just wanted to thank you so much for a great lootfilter. It's perfect! It's exactly how I wanted.
Last edited by AlpMaster on Jul 17, 2015, 9:05:50 AM
Thanks for the feedback. :) Some refinements planned but they're pretty minor and it's been busy lately, but should have a new version out within a few days

"
algemes wrote:

It concerns DropLevel and ItemLevel.
I notice that this filter from some point (firs notice it when enter in 4 act in Cruel) start hiding Magic Flask. The strange is that it hides one Magic Flask for 50lvl, and show another Magic Flask for 50lvl.

As I understand in connected with DropLevel and ItemLevel? But I confused in these terms.
What is DropLevel? Minimum lvl of monster from what it may drop? Or it my lvl?
And all filter based on both DropLevel and ItemLevel have no sans to me, and I can’t find the explanation(


It's the minimum monster level that can drop it, yes. ItemLevel is the actual level of the monster that drops a particular one. With the flasks (and later in general for base items) its purpose is to filter out things like small flasks that drop when you have/need higher flasks. It's not perfect with zone level, so the highlighting might be a little wonky on magic/rare mobs in the transition zones (i.e. something a white mob drops won't be hidden but will if a rare mob drops it) but I haven't noticed it being a problem.
"Nothing happened." - CharanJaydemyr, TheWretch


Sayya's Item Filter (updated for Delve!) - http://www.pathofexile.com/forum/view-thread/1260712
Thanks for the filter Sayya, I have been suggesting it friends and 5055 since the patch.

Regarding the recent change to how blues are handled, my understanding is the Warbands speciall affixes are only on helmets(Redblade), boots(Mutewind), and gloves(Brinerot). I'd suggest resetting the fading for weapons, shields and chests as it was, if possible. Actually that would make it easier for people hunting the warbands as they could more quickly pick through the blues and keep moving, since hunting the warbands has a timing factor. Not sure how easy that would be to change though.

Anyway, thanks again for the filter.
Thanks for creating this item filter, Sayya.

Very nice, informative video you uploaded.
Heart of Purity

The sense of challenge, danger and mystery has been replaced by a feeling of entitlement, security and predictability.
Mirek Le Fou - https://www.youtube.com/watch?v=A9i7i7LHmL0
Lore - https://www.youtube.com/watch?v=xydfHw6qrB0
Version 1.3 is available now:

Adjusted Warbands filter, added block for 4Ls, adjusted aura handling, added alert sounds to midtier currency, adjusted some font sizes (7/25/2015)
"Nothing happened." - CharanJaydemyr, TheWretch


Sayya's Item Filter (updated for Delve!) - http://www.pathofexile.com/forum/view-thread/1260712
Thank you, Oh Sayyadina, you have provided this Fremen's sietch with the light of a very good filter.

I modified it a bit, but I love it. Thank you!
"
Bockris wrote:
Thank you, Oh Sayyadina, you have provided this Fremen's sietch with the light of a very good filter.

I modified it a bit, but I love it. Thank you!


Hehehe. Glad you like it. :)
"Nothing happened." - CharanJaydemyr, TheWretch


Sayya's Item Filter (updated for Delve!) - http://www.pathofexile.com/forum/view-thread/1260712
1.31 is out. In addition to fixing a minor bug from 1.3 (4L highlighting had higher priority than it should have), it also tweaked RGB items' and 4L items' font sizes for easier differentiation.
"Nothing happened." - CharanJaydemyr, TheWretch


Sayya's Item Filter (updated for Delve!) - http://www.pathofexile.com/forum/view-thread/1260712

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