How much +% Dmg nodes before diminishing returns?
I'm just curious to know, how much +% dmg node is enough? I know diminishing returns comes into effect immediately, but what's the sweet spot?
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" There's absolutely no way to answer this question. |
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This is way too much of a vague question. I mean it has an anwser... but that is just technically possible.
Go with enough that you are able to solo clear. Mostly you have to adjust by feel, as even when some skills show low dps or low numbers they can work really well with clearing the whole screen. What most people go for nowdays iirc, is around 140% life then dump the rest into dps or keystones, or polish up the build on the tree. |
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You can approximate the benefit of an %increased damage with:
Increased Damage --------------------------------- = % increase in total damage 100 + Total Damage Increases You can do the same for attack speed modifiers as well, but generally 1% speed > 1% damage. P̯̹̙̥̉̏ͦͯA̠̝̰̣̯͕͚̲̭͈̥̠͑̓̿ͦ̾ͯ̍ͅͅȚ̜̦͕̞̞̠̮͎͔͙͔̺̺͉̟̿̿̏ͬ͛͋̍ͮ̌̚H̹͕͚̟͍̘̤̱̻̬͓̬̮̫̦͖̳̹ͮͨ̒̉ͮ̿̈ͪ̇̿͆ͭ̃ͭ̃ͭ̚ ̲̫̞̤͓̳͑ͬ̾͌ͯ͐͂̿͗ͨ͋͑̍͐͗̾̄O͕̮̻͔̳̠͉͖̳͖͈̻͇͈̣̙̪͈ͨ͐̒̽ͣ̋ͅF̣͎̞̞̯̝ͦ͌̆ͥ̈͐̾ͣ̔ͮ̐̀̏ͪ̚ ̟̩͙̙̩̮̻̼ͬ͑ͥͦ͗̿E̼̭̩̜͕̱̤̭̞͖̳͍̝̤̼͓̗ͩͫ̌ͬ̊̋̄͑͗̽X͕̰̪̱̲̩̙̦͓͓̯̠̤̝̝̯̣̥̀̋̌̍̚Ȉ̖̟͔̩̝̊̿ͪͅL̺͓̻̰̀͋̅ͮͧE͔̼͚͕̮̻̟̩̪̖̫̪̦͙̎̑͆̏ͨͅ Last edited by lukeiy#6623 on Apr 23, 2015, 10:29:34 AM
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300% is very good.
going from 0 to 100% doubles your damage going from 100% to 200% is a 1.5 multiplier in your damage output going from 200% to 300% is a 1.3 multiplier. i.e your tooltip is 100 DPS naked 100% -> 200 dps -> from 100 to 200 2.0 multi 200% -> 300 dps -> from 200 to 300 1.5 multi 300% -> 400 dps -> from 300 to 400 1.33 multi hope it helps. After 300% its just not worth anymore. Welcome to the greatest of arenas, Duelist. God is watching you.
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" which... doesnt matter that much. if you hit the point where you can 1shot or 2shot without the 3rd hit (or 3shot without the 4th etc....) i have no problem stacking another 100% if i only need 1 instead of 2 hits. its basicly more defence too because you will get hit less often. "whats dead cant hit ya" |
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there isnt any diminishing return for damage
IGN TylordRampage
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" Fuck that, i have a 500% hc build and i don't care. P.s. You guys forgot the more multiplier gems. I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready. Last edited by Pyrokar#6587 on Apr 23, 2015, 12:11:46 PM
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" this too. its linear scaling. every 1% is 1% increase for the base damage. just do a chart thats Y=%increased damage X=Actual damage. if you want to be fancy you can do a Z for differet base damage ... Last edited by iHaku#0909 on Apr 23, 2015, 12:11:20 PM
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Ok, I understand how it works now. Thank you!
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