Antnee's Classy Item Filter for Distinguished Exiles - 3.0

Ah, cool. As a collector so was paranoid about missing something interesting. Thanks for this filter btw, so far it has made life SO much easier i have no idea how i ever managed to hit 80 without it.
About the upcoming patch, you may rethink the 'Potential Warbands Items' section in #000h by adding "Identified True" in each smartblock and making the whole section visible by default (no more Disabled blocks).
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hondana wrote:
About the upcoming patch, you may rethink the 'Potential Warbands Items' section in #000h by adding "Identified True" in each smartblock and making the whole section visible by default (no more Disabled blocks).
Good idea. I'll just do it now to make sure it's in.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
2.5, Breach update

Added the breach currencies to their own separate block- currently they will be displayed in the same manner as chaos, regals, etc. until we know their respective rarities.

Warbands items are no longer hidden by default, since they now drop identified.

Added "breach ring" to the chance items list, so they will be displayed by default. When we know how rare/valuable they are, I will adjust accordingly.

I have not adjusted the order of the filter to maximize performance, per GGGs filter performance thread. Mainly, because no one has had an issue with my filter that I know of. I still plan on doing this, but it's not top priority for me at the moment.

Let me know what you think!

(Edit, and this may be obvious, it's not going to actually work until the 2.5 patch hits.)
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
Last edited by Antnee on Dec 1, 2016, 5:42:54 AM
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Antnee wrote:

I have not adjusted the order of the filter to maximize performance, per GGGs filter performance thread. Mainly, because no one has had an issue with my filter that I know of. I still plan on doing this, but it's not top priority for me at the moment.


As always, you're way too humble my friend. IIRC it was you that came up with the concept of hiding a significant amount of items in the middle of the filter :)

When I made that adjustment back in version 2.0, I was actually comparing performance against your filter as yours didn't have any performance impact whatsoever compared to most other filters back then. It was the main motivation to follow your idea.

The "per block optimizations" aren't nearly as effective, but then, they won't hurt either.

One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
(Apparently I'm a doofus and copied the filter in twice. Please redownload.)
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
Thank you for providing this, Antnee. Your work is appreciated!
Thanks for updates !

For information : the "splintered tower shield" is shown as a currency, probably because of "splinter" in his name ^^
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CaMarchePas wrote:
Thanks for updates !

For information : the "splintered tower shield" is shown as a currency, probably because of "splinter" in his name ^^

Yep, I'm a total doofus. Fixed, and thank you.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
Was playing around with the (new) default loot filter while waiting for this one to be updated. There are a few things about it I like. Like the purple text for splinters. Though it does suffer from rainbow puke a bit, but I think there might be a little more usefulness to the borders than you use. Just a bit. Rainbow puke is rubbish.

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