unique items *no longer updated*

So uh... flask with curse removal and that new totem chest would have pretty much no downside yeah?
Shop: http://www.pathofexile.com/forum/view-thread/326497
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trailslayer wrote:
I'm just waiting for more classes to get their "Lionseye Glare" some easy to acquire unique endgame item to spare us from some uncraftable 6 specific roll rare monster that will likely never be made.

I can't wait until Lioneye's Glare is nerfed.
I'm not looking forward to the qq, "omg I'm quitting", and possibly legacy issues, though.
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easymagicoz wrote:
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Mark_GGG wrote:
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HoockBr wrote:
With Ancestral bond, will my max toten will be 3 or still be 2 with that robe?
1 + 1 + 1 = 3


Also Mark, could you give some insight to how the chest interacts with atziri's mirror?
Atrizi's Mirror grants Curse reflection, which works exactly the same as damage reflection - when you are hit by a curse, the thing that hit you also suffers the curse.

In this case, the curse comes from your own stats due to an item you're wearing. You can't reflect a curse you caused yourself, just like damage reflection wouldn't apply to you hitting yourself.
only lvl 14 Spell Totem is a downside...


-Also, Ample Flasks would be best IMO.
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pneuma wrote:
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trailslayer wrote:
I'm just waiting for more classes to get their "Lionseye Glare" some easy to acquire unique endgame item to spare us from some uncraftable 6 specific roll rare monster that will likely never be made.

I can't wait until Lioneye's Glare is nerfed.
I'm not looking forward to the qq, "omg I'm quitting", and possibly legacy issues, though.


You think it would be nerfed? The only unique I have ever seen nerfed was maligaro's and they did that on a reset so it dodn't impact anyone.
Ign:Sinisterdeeds
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Mark_GGG wrote:
Atrizi's Mirror grants Curse reflection, which works exactly the same as damage reflection - when you are hit by a curse, the thing that hit you also suffers the curse.

In this case, the curse comes from your own stats due to an item you're wearing. You can't reflect a curse you caused yourself, just like damage reflection wouldn't apply to you hitting yourself.


Thanks for clarifying!
"%^#*##*%$#&^&(&(%$^*&" - Flameblast 1.0.4
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trailslayer wrote:
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pneuma wrote:
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trailslayer wrote:
I'm just waiting for more classes to get their "Lionseye Glare" some easy to acquire unique endgame item to spare us from some uncraftable 6 specific roll rare monster that will likely never be made.

I can't wait until Lioneye's Glare is nerfed.
I'm not looking forward to the qq, "omg I'm quitting", and possibly legacy issues, though.


You think it would be nerfed? The only unique I have ever seen nerfed was maligaro's and they did that on a reset so it dodn't impact anyone.


they JUST nerfed Silverbranch last week
Can you use curse immunity potions to avoid the curses ?
http://www.twitch.tv/willywonka_hc
http://www.twitter.com/willywonkahc
http://www.youtube.com/willywonkahc
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Mark_GGG wrote:
]Atrizi's Mirror grants Curse reflection, which works exactly the same as damage reflection - when you are hit by a curse, the thing that hit you also suffers the curse.

In this case, the curse comes from your own stats due to an item you're wearing. You can't reflect a curse you caused yourself, just like damage reflection wouldn't apply to you hitting yourself.


Which begs an interesting question. Since the curse comes from you, does that imply that with Hex Master, you're permanently cursing yourself until otherwise removing it via Warding Flasks?
lionseye was removed form the game for some time in closed beta wasnt it ?
-_-

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