Rain and Load Times
I never had any issue with rain in poe. My game only lags when i enter The Imperial Gardens while raining and act 3 final boss after it was release. Right now I dont face any problem with rain in The Imperial Gardens but sometime even area without rain effect takes time to load.
So yeah i dont believe its heavy load time caused by rain. Please RNG give me a fishing rod ! Last edited by the_lost_emberbright#7476 on Jan 27, 2015, 11:18:59 PM
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I'm afraid i have to call bullshit on this. I have a top-end gaming laptop with a SSD ect... and EVERY zone that has rain takes noticeably longer for me to load. 100% of the time.
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"You should try getting your hands on a machine with low single thread CPU performance so that you run into a CPU limit. Once this happens the F1 graph shows a direct inversely proportional correlation between FPS/Frametimes and latency. Having played on a Pentium 4 640 (a decade old piece o' junk chip, mind you) and a more recent Ivy i5 laptop I can say from experience that rain maps can cause wildly fluctuating frametimes and with it latency spikes from a 16ms base to 60-80ms which, as far as I understand your netcode, can contribute to desync. In general it seems to me that the POE client behaves particularly badly as soon as the CPU becomes a limiting factor. Take a look at this portion of Ghuddas video and how the latency goes haywire as the firestorm crushes his FPS, most likely due to the excessive amount of secondary particles bogging the CPU down. Note also here how the low FPS seems to slow down the effective cast rate of his skill, indicating that inputs are dropped when FPS approaches cast speed (since general QoL is also the subject here). |
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Read about integrated Intel Graphics on this thread, so just wanna plug this post where I was using Intel HD 2500 (via core i3 3220):
http://www.pathofexile.com/forum/view-thread/1135995 screenshots included :) PoE-TradeMacro - https://github.com/PoE-TradeMacro/POE-TradeMacro/ ExileTrade - http://exiletrade.github.io/ Last edited by ManicCompression#1304 on Jan 27, 2015, 11:30:53 PM
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Try running the test on normal computers please, the kind normal people have at homes and play on
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I would suggest that to the people who are having issues with the rain after playing a bit, to disable your page file once and see how it goes.
If the game gives you an "out of memory" error, then it is a pretty simple issue. This game uses a beastly amount of ram, and having a lot of over head on in the back ground can lead to the game having some files loaded to the page file, instead of ram. Even with a SSD the page file will be insanely slower then ram when it comes to loading graphical items. Let alone the page file can become fragmented incredibly easily. "Whether you think you can or you think you can't, you're right!" Henry Ford
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This game must be poorly optimized because it won't run at 120fps on my machine.
![]() Berek's Grip Ice Spear
http://www.pathofexile.com/forum/view-thread/780707 Budget Magicfind and/or Hardcore Flame Totem http://www.pathofexile.com/forum/view-thread/1211543 |
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" Why would particle effects be done on CPU? This isn't 2003. GPUs can handle particle simulation and have been able to for more than a decade now. |
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Rain doesn't make the zone load slower for me, it makes things like someone using mjolner build (which is already laggy as fuck) lag even more. Test that.
Running dual 290Xs.... Last edited by Deistik#0977 on Jan 28, 2015, 12:54:22 AM
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Being able to toggle on/off particule effect is probably the most requested on forums and reddit and also easy as fuck
if you want to sell thisoption as an MTX fine... we'll all pay for it! ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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