Devourers, what makes their current state justified?
" Both of these posts are slightly uncalled for, just chill guys :) == Officially Retired 27/02/2019 ==
Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years. Best of luck in the future! |
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^ so is trying to be the forum police :p chill guy
Don't forget to drink your milk 👌
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FullBlownDaddy here. FullBlownDaddy asks the posters to exercise some civility in this thread so that he does not have to call MikeP.
Peace, FullBlownDaddy™ "FullyBlownDaddy"-FullBlownDaddy™
"FillBlownDaddy"-GGG "FullBlownMommy"-Casual_Ascent |
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" Again with the appropriate feedback, cheers :) EDIT: Didn't work anyways, I was hoping to provoke a fight :( == Officially Retired 27/02/2019 == Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years. Best of luck in the future! Last edited by CaptainWaffleIron#2395 on Jan 15, 2015, 8:14:12 PM
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" Mr HC there even owned you haha I worship ee-sama!
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As tank I enjoy playing with large packs of devourers. Lovely pets they are. Tanks can feel usefull because of them :) But I feel sorry for solo players ruining squishy builds.
My solution for party: -Hire tank and let him go first through field full of mines. -Hire Ground Slamer and let him be your sapper. -Hire crit permafreezer. ***HEY DEV READ THIS*** My solution(does not exist yet, got to be created by ggg)for solo non-tanky players: -Let Decoy Totem exclusively being able to awake Devourers and other underground pests. *** I know You should hire Me GGG. But don't get overexcited. Just do that little thing now.*** Horror themed mob is still dangerous and fun<-power of reason-> glasscannons got their personal mine detector. Last edited by el_hombre_loco#3405 on Jan 15, 2015, 9:35:18 PM
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I like devourers, they keep me on my toes and are some of the best monsters for creating hectic scenarios. Games like this with procedurally generated areas are only interesting when there's the potential for a sudden difficulty spike. Without stuff like devourers large swaths of content would be completely safe for a prepared character, that gets old fast.
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" Fixed it for you. 5-7 of one of the hardest hitting mobs in the game that has any added element hitting you at the same time without warning? God forbid you rolled anything on your map that boosts their damage. I guess I should say without warning that I know of until I try turning the sound way up to listen for anything. I don't expect much seeing as I can hear every other game sound just fine the way it is though. |
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Think mine was uncalled for. I need a little more patience with people, my bad.
Last edited by Orkurius#2108 on Jan 16, 2015, 1:57:42 AM
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Here in Bloodlines, devourers have killed me in maps several times already.
When a bunch of blue devourers pop up, and each of them take half your life, there isn't much you can do. Or the last one, a yellow devourer with added dmg from map and faster attacks from mod. Boom. If I knew they would come, I'm sure i could have done something. But. Meh. |
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