MSLE did eventually get nerfed, maybe 1.10 or 1.11? Honestly, the devs desire to constantly be cranking new content is starting to grind on me. Fix the shit that's already there. We all know when Act 4 launches it will do so with piles of busted shit heaping on top of piles of ready busted shit, some tiny portion of which will get fixed months later in 1.5.
|
Posted byC0Y0T3_SLY#2226on Jan 14, 2015, 5:51:38 PM
|
"
Windy_Soliloquy wrote:
not really as off topic as it might seem...
but does anyone know if blizzard ever did deal with the 'multi-shot + lightning enchanted' bug in d2?
that was the very reason almost everyone i knew in diablo 2 hardcore picked up a similar 3rd party program... blizzard refused or ignored an feature of their game that they admitted was bugged... and that it was unfairly making players die....
but in the years that i played d2 they never did fix that mod combo on rare-mobs, and everyone had an alert system in place to not only protect us from players who were using drop hacks to kill our characters, but also inform us of when those bugged mobs were nearby so that we didn't 1 shout ourselves on something that attacked with completely invisible 1 shot mechanics.
point is, it's within human nature to adapt by whatever means necessary just to survive... some of that translates to this game, as it did d2...
now i can't speak for standard league and i don't even understand the mentality of people who play those leagues anymore... they obviously have less of a reason or need to defend themselves from a RIP via 3rd party software when years of pleading at the devs has been met by pandering and silence.
so did they ever fix that MSlightning enchanted combo in d2?
because their refusal to make that a priority is ultimately what lost thousands of people their accounts and items when the trojans were let loose in the toolkits that were used to address the issue that blizzard had acknowledged and then just fobbed off...
not to put the company in league with the hackers/code-rewriters but they did work towards the same end, not as conspirators but blizzard created the need and the need was met.... and then it was exploited and the 3rd party writers took everyone's loot and sold it on ebay.
moral of the story?
there are gameplay issues that destroy the game that haven't been addressed other than being acknowledged, in 2 years... and they breed the need for many people to use these toolkits to simply survive...
history repeats itself unless those who make it learn from the mistakes of those who went before them
Yes they did fix it and i actually loved the bug. Made the game more challenging.
|
Posted byDeletedon Jan 14, 2015, 6:03:46 PM
|
"
C0Y0T3_SLY wrote:
MSLE did eventually get nerfed, maybe 1.10 or 1.11? Honestly, the devs desire to constantly be cranking new content is starting to grind on me. Fix the shit that's already there. We all know when Act 4 launches it will do so with piles of busted shit heaping on top of piles of ready busted shit, some tiny portion of which will get fixed months later in 1.5.
Not to mention the trend of 1 hit kill that comes with all the new content...
makes those of us that do the hc thing even after all the cheap 1 shots, all the more 'on our toes'
tho
a good number of guys migrated elsewhere after the consistent trend in 1 shot mechanics that come with each content upgrade.
i think it's funny
but msle was a big problem, and it's not entirely different than the particle effect issue here, just a different mutation of it on newer engines/software.
it's had the same effect on the hc community here as it did there.
Last edited by Windy_Soliloquy#6854 on Jan 14, 2015, 7:44:32 PM
|
|
"
Barivius wrote:
"
b15h09 wrote:
Probably. But the exact same sort of mentality and arguments were present when the US passed the PATRIOT Act. Then everyone became outraged when they found out that the NSA was, in fact, spying on them. People trusted the gov't to act in their best interests, and they slowly came around to the fact that trust was probably misplaced.
GGG are small fries, and there's little harm they could really do to me. Still, not a fan of the sniveling attitude of acceptance.
The US government had the means, motive, and history of doing nasty things.
Does GGG have the time/effort, reason, and track record of screwing you? Maybe they are playing the slow game...winning all of our trust...then to do what with this treasure trove of information?
And this is exactly the mentality that hackers literally froth at the mouth over.
The threat isn't GGG taking our personal information and using it maliciously. The threat is that GGG, a very small and relatively low capital company has a wealth of information on its customer base, 10s of thousands of people, and no means of PROTECTING that information.
My mother had her identity stolen when she was 45 (I was 12 at the time so 15 years ago) and it was stolen from the DMV!!!! Not BY the DMV, FROM the DMV. It was stolen by computer hackers taking advantage of the DMV's shit network security (not uncommon at that time). It cost my family tens of thousands of dollars to get my mom's identity un-fucked, not to mention the YEARS of stress and pain because of it.
I am not worried about GGG having my information. I'm worried about GGG PROTECTING my information. The "whatcha got to hide?" mentality being displayed here is truly dangerous.
Last edited by inDef#0058 on Jan 14, 2015, 10:12:57 PM
|
Posted byinDef#0058on Jan 14, 2015, 10:07:45 PM
|
"
inDef wrote:
"
Barivius wrote:
"
b15h09 wrote:
Probably. But the exact same sort of mentality and arguments were present when the US passed the PATRIOT Act. Then everyone became outraged when they found out that the NSA was, in fact, spying on them. People trusted the gov't to act in their best interests, and they slowly came around to the fact that trust was probably misplaced.
GGG are small fries, and there's little harm they could really do to me. Still, not a fan of the sniveling attitude of acceptance.
The US government had the means, motive, and history of doing nasty things.
Does GGG have the time/effort, reason, and track record of screwing you? Maybe they are playing the slow game...winning all of our trust...then to do what with this treasure trove of information?
And this is exactly the mentality that hackers literally froth at the mouth over.
The threat isn't GGG taking our personal information and using it maliciously. The threat is that GGG, a very small and relatively low capital company has a wealth of information on its customer base, 10s of thousands of people, and no means of PROTECTING that information.
My mother had her identity stolen when she was 45 (I was 12 at the time so 15 years ago) and it was stolen from the DMV!!!! Not BY the DMV, FROM the DMV. It was stolen by computer hackers taking advantage of the DMV's shit network security (not uncommon at that time). It cost my family tens of thousands of dollars to get my mom's identity un-fucked, not to mention the YEARS of stress and pain because of it.
I am not worried about GGG having my information. I'm worried about GGG PROTECTING my information. The "whatcha got to hide?" mentality being displayed here is truly dangerous.
You also gave GGG your email address and password and user name. Did you ever get hacked yet or not? So, yeah, your info is safe.
|
Posted byDeletedon Jan 15, 2015, 4:22:09 AM
|
"
davidnn5 wrote:
I'm interested to see how the request for QoL suggestions plays out in reality. My cynical side, given I spend all my time writing exactly such statements, makes me strongly suspicious that Chris saying 'the solution may not be turning off particle effects' is simply said to get people accustomed to accepting that the solution won't actually be much of a solution.
This is a test for Chris and his team - it's time for them to decide if the integrity of their vision of the game is more important than being responsive to a player base that went to the extent of ripping apart and redoing parts of his game to improve the experience. There's many good examples of player mods being accepted and supported by developers to the benefit of all, but I can't think of many beneficial examples of the opposite.
I find all the 'git gud' 'game is working as intended' discussion of PoV pretty frustrating. Sure, you can argue that ranged players don't really need to see things because they get the lovely benefit of killing things offscreen anyway. The argument completely falls down when you're playing a melee character that is being attacked by frogs and exiles *before they can see anything is even occurring*.
It's a truism that if you can see me, I can see you, unless there's some lore I've missed about how all exiles have bad eyesight?
I totaly agree. The FoV is just too closed downed on the upper and lower part of the screen.
Leaper and charger can see you but you cant.
I'm playing a ranged character and a melee character and the melee character has much trouble with leapers/chargers than with the ranged character.
I met Bond of Chaos Leapers and the only hint i had was the sound. With a range character you can start shooting in the direction and with some luck kill them out of leap range.
With a melee character, you have to run to them hopefully kitting only one of them and pray.
At least with a FoV adapated to the enemy FoV you would have a chance but it would obviously give even a stronger advantage to the range characters so it's a difficult debate. Maybe reducing ranged attacked would even the level.
Not to try to play the devil's advocate but D2 or D3 have a fixed FoV and was quite distant and i never melee or ranged was so much different in term of difficulty.
Not to mention the fact that you can see a lot on the right and left if you squeeze your screen. How come the world should be less dangerous on the left and right than down (down in particular) and up ?
Doesn't make much sense to me.
|
Posted byMelpheos#2765on Jan 15, 2015, 4:38:49 AM
|
"
DirkAustin wrote:
You also gave GGG your email address and password and user name. Did you ever get hacked yet or not? So, yeah, your info is safe.
What can GGG 'hack' with that info? You e-mail and their own game client?
When night falls
She cloaks the world
In impenetrable darkness
|
Posted bymorbo#1824on Jan 15, 2015, 4:45:02 AM
|
I've tried talking morals in an other thread on these forums. It seems morals are lacking.
So, I guess cheating is allowed.
"Who cares about morals"?
Whatever it takes to "get ahead". People will use it. And GGG fails miserably when it comes to being loud enough or visible enough on this matter. Or the doesn't care. Or they don't mind.
Either way, it's sad.
Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Jan 15, 2015, 5:05:05 AM
|
Posted byPhrazz#3529on Jan 15, 2015, 4:53:58 AM
|
"
morbo wrote:
"
DirkAustin wrote:
You also gave GGG your email address and password and user name. Did you ever get hacked yet or not? So, yeah, your info is safe.
What can GGG 'hack' with that info? You e-mail and their own game client?
They could scan that email address and check what payments you make, personal info from others and such, not that they do that, but come on, not everyone creates a throwaway email address when they sign up for a game.
|
Posted byDeletedon Jan 15, 2015, 5:31:05 AM
|
So is now the time to demand removal of desync? Desync has absolutely failed in its task of keeping the client secure.
|
Posted bygorillajuice#6351on Jan 15, 2015, 6:06:36 AM
|