Season Ten, Event 70: 90m Fixed Seed Brutal

This is a Signature Event. The top three experience value records across all signature races for each class wins an alternate art Demigod's Eye at season end. You can view the current top three participants by class here.

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Eye (Unique Golden Hoop) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.


Prizes for reaching specific levels and staying alive:
  • Level 32: 10 Reward Points.
  • Level 28-31: 7 Reward Points.
  • Level 23-27: 6 Reward Points.
  • Level 18-22: 5 Reward Points.
  • Level 14-17: 4 Reward Points.
  • Level 9-13: 3 Reward Points.
  • Level 6-8: 1 Reward Point.


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points.
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points.
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points.


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty Dread Thicket: 2 Reward Points.
  • Normal difficulty Catacombs: 2 Reward Points.


Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Stone of Lazhwar Unique Item (30 available to be won)
  • Alternate Art Sapphire Ring Item (40 available to be won)
  • Alternate Art Cybil's Paw Unique Item (10 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com


zzz


1-shot by flameblood ape in southern forest, wow
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)


when I remade...

> 10th Marauder

Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
zzzzz
Still in the alpha stage, but at least build diversity isn't an issue: https://wolcengame.com/home/
Last edited by JNF on Jan 7, 2015, 6:34:37 PM
10min late to race cos overslept lel

Had no ms till Merv, then she dropped both:


- from ledge/climb can't rmb

- chemist box in caverns of wrath

was actually going pretty casual cos late, but got 15ms and 3qs so thought why not go all the way.
IGN: DogeBerlin [Torment]
My Torment Shop! http://www.pathofexile.com/forum/view-thread/1127155
Torment Atziri Service: http://www.pathofexile.com/forum/view-thread/1142958
Season 8 Race #17
Season 9 Race #4
Opened a white strongbox in cavern of anger, spawned 100% exploders in a ring around the box, they all instantly popped and game over. Guess i know what i wont be doing in future races.
IGN: KoTao
forgot medicine chest =( no ms till merv ez
That was some sad shit for me.
From notable fuckups or rng kicks in the ass:
-droping 3 saphires and 0 ruby/iron +didnt think of buying them ahead. got ruby in a2 town for +1 fire finally
-small flasks all the way to merveil, luckily ended up with 67 cold res so small life were sufficient
-logged off in sins before picking balefull gem so had to run 2nd time from crossroad x_x

This
+ 1qs was my ms. id'ed like 10+ pairs of boots along the way to no success.

Almost died twice to oversoul lazor before noticing i didnt equip a topaz.

Blue packs blessed me in sarn kinda so ended up 26.05 at 8th shadow but holy shit was it bad run.

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