Blink Arrow

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Last bumped on Dec 3, 2023, 3:25:16 AM
At present, blink and mirror arrow can be used with traps and multiple traps to create a mini army of clones. Are there any plans to change this / is this intended. Wanting to know if its safe to make a build around it or if its gonna be removed quickly. (please let us know!)

Also, you should alter blink / mirror arrow to have increased duration of 0.16 per level. this results in 6.04 duration at gem level 20 rather than 3. Or some small duration increase. That or reduce the cooldown time by 0.1 per level (or an amount of your choice) so that it reaches 1.1 second cooldown. Either would be awesome and other than that, great gems.
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3441741

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3470384

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3473629
Awesome skill for poison arrow build! Having a lot of fun with it.
I am hoping to see something like verdant MTX effect to match my character. Green or purple version will be enough. :)

Unlike zombies or specters I think the summon shouldn't teleport back to me when I am running away.
These minions are technically clones of the player so do they have any of the players passive skills? From what I can tell so far they do have the same crit rate.

Would a passive like inner force work with the clones or are they just treated as a normal minion?
IGN: LiveD_LivE
Why does blink arrow have a cool down? No other movement ability in the game has that and it gimps the mobility blink arrow provides.
No other movement ability spawns a Minion either.
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Vipermagi wrote:
No other movement ability spawns a Minion either.


LOL a minion. It's a stationary copy of yourself with 1 hit point and does 0 damage. It absorbs all of 1 hit from 1 mob 1 time...definitely worth the cooldown! Not.
Heh, I was planning to make this kind of build after the league ends or something. Not planning to play summoner for this league. From just looking at the skills I see that it has potential to do more damage than Zombies and is range.
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Vipermagi wrote:


Thanks for the link and his build only further proves my point. The build is completely built around using trap to remove the retarded cool down.

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