Cherrubim's Maleficence doesn't work correctly?
" sadly it sounds like a lie.. how much 'extra effort' it requires to change 10-20 chaos to 50-80% chaos? or change any other stat to a value that MATTERS. current values are ar/ev + life as other two stats are gimmicks noone takes seriously. and rare chest can roll ar/ev + life AND RESISTS. current armor is just a noob trap. trap that i could have fallen if i was new to this game. |
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" the noob trap is what it's worst. people see this drop, see 20% chaos dmg and go "OMFGZ I can go chaos build now" while it actually accounts to very little. |
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" Really? Ok, how's about this: "I have increased the number of my widgets" "I have more widgets" Tell me how one is clearly additive and the other is multiplicative? |
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" Fallacious argument is fallacious. I was clearly talking about in the context of the game. i.e. saying that you can't say something is misleading if you haven't bothered to learn the rules surrounding it. Counter-example: 5 + (-3) = 2. This answer is misleading because when you add numbers the answer should be an increase over the original numbers. P.S. I have no idea how negative numbers work. Last edited by f4sak3n#2799 on Dec 3, 2014, 10:04:17 PM
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The argument now is it's obvious because the guy should have researched intensively?
I'm out, I know how these conversations tend to end! ;) |
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Intensively? No, not at all. But the barest minimum wouldn't have hurt. ;)
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" Having not know the difference why would I? Like I said it's completely misleading. Every single item is Increased x% phys, spell etc. There's literally 3 passives with "More" in them and only 2 unique's with "More". How the hell should I have know such a completely counter-intuitive system existing within the game? ZERO affixes use MORE there all increased. There's nothing anywhere within the game that indicates there's a different between the two. I'm not so much pissed than I'm not getting a 20% DPS boost. I'm more-so pissed this is even a thing. Hell I still get a DPS boost of the chest. Frankly in that regard it's BiS for me. I don't need extra HP, Resist or otherwise. I'm annoyed because it's misleading. Designing Cospri's Will: https://www.pathofexile.com/forum/view-thread/1665314
Designing Cospri's Malice: https://www.pathofexile.com/forum/view-thread/1717008 Iron Heart/Iron Fortress too! |
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The 20% increased chaos damage would have been nice with the old viper strike/poison arrow with the old tree without DoT nodes.
Now they could change it to 20% more chaos damage and it would still not be a OP but a nice armor alternative for some builds. Last edited by Sa_Re#3411 on Dec 6, 2014, 9:10:53 AM
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" Yeah, there is. You genuinely thought that GGG is just insane, and arbitrarily calls a Damage modifier either Increased or More? If they were all the same anyways, why even bother naming some modifiers More Damage and the others Increased Damage? :/ I don't blame you for not knowing what the difference entails, but saying there's no indication whatsoever is blatantly untrue. |
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