2.3 Fakener (budget fake Mjölner) build - Trickster Version

thanks for reply,

my tree got 12% ele dmg, and from iron will (5str = 1% spell dmg), i got 650/5 = 130% spell dmg rite now

my cyclone is at 0.47 attack speed. yeah, kinda slow so far (have some adjust from my current tree)

btw, cri unbuff (33.8%). no EE with current tree.

i start this build with pillar is cuz just got it 6L a few days ago. dont have a good coc dagger.
i also found one hegemony's era yesterday. maybe this will work with a modified tree. (current is focuzs on str heavy with pillar). but after all, staff can't deal with high spell dmg from minions. without 4% max res, can't do enough spell block either. guess the original guide (max res + hp pool) is the only option for late game spell dmg.


Here ya go for comparison and my dagger's not that good and netiher is my gear but im still melting.

Cyclone +6 Power Charges

Discharge lvl 18 +6 Power Charges

Cyclone +0 Power Charges

Defenses Tab

My setup

"
zjason_yang wrote:
thanks for reply,

my tree got 12% ele dmg, and from iron will (5str = 1% spell dmg), i got 650/5 = 130% spell dmg rite now

my cyclone is at 0.47 attack speed. yeah, kinda slow so far (have some adjust from my current tree)

btw, cri unbuff (33.8%). no EE with current tree.

i start this build with pillar is cuz just got it 6L a few days ago. dont have a good coc dagger.
i also found one hegemony's era yesterday. maybe this will work with a modified tree. (current is focuzs on str heavy with pillar). but after all, staff can't deal with high spell dmg from minions. without 4% max res, can't do enough spell block either. guess the original guide (max res + hp pool) is the only option for late game spell dmg.


IGN: RawbinHewd
Last edited by Cpt_Lustblood on Nov 15, 2014, 11:18:03 PM
Can anyone tell me witch dagger is better for this build?
1. 8.35 crit 1.97 attack speed 68 spelldmg
2. 9.08 crit 1.84 attack speed 44 spelldmg
3. 8.41 crit 1.92 attack speed 57 spelldmg
Thx a lot!
I like IAS being as high as possible so i'd pick #1. You getting rid of any of 'em? Mine's pretty weak on the IAS and Spell Dmg.

"
takepan wrote:
Can anyone tell me witch dagger is better for this build?
1. 8.35 crit 1.97 attack speed 68 spelldmg
2. 9.08 crit 1.84 attack speed 44 spelldmg
3. 8.41 crit 1.92 attack speed 57 spelldmg
Thx a lot!
IGN: RawbinHewd
"
takepan wrote:
Can anyone tell me witch dagger is better for this build?
1. 8.35 crit 1.97 attack speed 68 spelldmg
2. 9.08 crit 1.84 attack speed 44 spelldmg
3. 8.41 crit 1.92 attack speed 57 spelldmg
Thx a lot!


Assuming 6 power charges still crit caps you, dagger 1 is much better. And if you are 90%+ it is still much better.
Is it necessary to get 1 additional endurance charges on the tree, if I have voll's devotion?
Good question, probably a playstyle preference. 1 more charge would give more defense and more damage so you'd think it'd be worth it. However, you're using and discharginng constantly so idk.

"
sharbe wrote:
Is it necessary to get 1 additional endurance charges on the tree, if I have voll's devotion?
IGN: RawbinHewd
Thanks Mathil for another great build!
Fakener gear up for grabs at http://www.pathofexile.com/forum/view-thread/1105813
Last edited by jayteeez on Nov 14, 2014, 10:31:30 PM
"
Cpt_Lustblood wrote:
Good question, probably a playstyle preference. 1 more charge would give more defense and more damage so you'd think it'd be worth it. However, you're using and discharginng constantly so idk.

"
sharbe wrote:
Is it necessary to get 1 additional endurance charges on the tree, if I have voll's devotion?


Thanks for sharing your thought on this:)

My plan is to take only +1 nodes close to Athleticism and by doing that I can travel downright to get the life nodes in templar area. It is 1 passive point for 1 additional charge, quite a deal in my opinion.
Last edited by sharbe on Nov 14, 2014, 11:19:53 PM
Aw yeah looks like a good investment.

"
sharbe wrote:
"
Cpt_Lustblood wrote:
Good question, probably a playstyle preference. 1 more charge would give more defense and more damage so you'd think it'd be worth it. However, you're using and discharginng constantly so idk.

"
sharbe wrote:
Is it necessary to get 1 additional endurance charges on the tree, if I have voll's devotion?


Thanks for sharing your thought on this:)

My plan is to take only +1 nodes close to Athleticism and by doing that I can travel downright to get the life nodes in templar area. It is 1 passive point for 1 additional charge, quite a deal in my opinion.
IGN: RawbinHewd

Report Forum Post

Report Account:

Report Type

Additional Info