was blood magic ever meant to be used by melee ?
" exactly. " i like that too. i think the root of the problem is the % reserves for auras. and the fact that there is an aura "tax" for melee builds. run hatred or go home. and i've found herald of ash to be quite good too. so now it's run hatred + HoA or go home. whatever the original idea behind auras was, the concept seems broken at this point. part of the brokeness is how good they are. hatred adds so much damage you _have_ to run it. there's not much of a choice. the keystone _should_ be incredibly useful for melee. it's really hard to run skills from mana, even with the new changes, and giving up some life to get back that blood magic gem you would otherwise have to use, _should_ be a reasonable trade-off. instead the requirement to at least run hatred makes it not even close to worthwhile. you have to give up too much life. contrary to popular opinion this game is STILL path of life nodes. Last edited by plasticeyes on Sep 23, 2014, 4:33:23 PM
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" lol low-life haters. its so funny that u don't have 1k ex for this build and u soo jealous ign: trytowin
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" Nah, low-life already get too much benefit of the doubt with the likes of Shavs/Solaris. Blood Magic is being abused by low-lifers, and is kinda a stinker for non-low life builds because how aura reservation works in the game. Blood Magic truly signifies you are going all life with offense and defense, but low-life kinda contradicts it by having a large amount of ES along with it. Sometimes you can take the game out of the garage but you can't take the garage out of the game. - raics, 06.08.2016 Last edited by JohnNamikaze on Sep 24, 2014, 2:23:14 AM
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" How about reading my post again? ... @John Namikaze This is a reply to...? Both "50% less ES" and "No ES" would make BM pretty much unplayable for lowlife. So: I'm with you. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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Blood magic
removes mana pool all skills use life mortal conviction mana pool recovered all auras use mana | |
Like... no?
That's a free Soultaker (without having to worry about the shitty DpS on that Axe) for 2 skillpoints. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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" Yea, I was referring to that part, and I said it in a way that I stated that your suggestion was not harsh. The only way to even attempt of buffing Blood Magic again is to remove low-life builds from the equation first. Just buffing Blood Magic again would just give low-life builds even more power than they have already. Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
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