[3.10] Sovyn's Lazy Pally - Tanky Templar with Max Block
" Yes, BoR. I have both the recommended budget and premium setups all shown on page 1. You can ignore the weapon. |
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" Depends a little on luck, and a little on tacktiks. I'm playing solo selffound for years, now official ;). First when leveling a weapon dependend char: Don't specialice in a weapon category until endgame (T10+ maps) - that's what your respec points are for. Only take these axe or sword nodes if you have found or crafted your uber weapon. Take generic one handed damage nodes before. Second, level 2 or more melee skills for various weapons, for example static strike and flurry. I got this season, before reaching maps, this collection: Any of these are usable up to T5 and higher, I found all 3 before reaching maps, and the only farming was clearing out most of all areas instead of zooming through - but this league favours this anyhow if you want to use your leaguestones to the max. I plan going crit sword on a slightly other build (block gladiator), so that's why I kept the crit sword as a backup until crafting. In SSF you have to pick up every rare, if you do this with a sturdy build like this lab is no problem - a full key run is dangerous, anyhow, depending on the day. If you do full key runs, don't complain about 1-hits, or 2-hits because of empty potions. Got lucky with this, too: , got it via a prophecy and "invested" 40 jewells and only 15 fuses. Do all the prophecy leagestones, the anvil + other goodies are available via prophecies - or a breath of the council as viable endgame weapon. As a last tip: if you are really low on resists and find only garbage with no life to cover them - use a resistance aura or flask until fixed. |
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may I ask if the build would also work out if I use duelist gladiator for 100% block to spellblock conversion. it would save me some items but I´m not sure if I will get the same dmg numbers as in your guide.
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I'm going crazy, start act 1 merciless lvl 64 but 0 fire resistance, I found the Gauntlet and spend a fortune trying to craft 1 life your's with 42% Fire Resistance but I cannot even find the Fire in my craft T_T
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" Tefson, Thanks for your thoughful comments. Yes, bosses are mostly about your tactics. Certain actions or inactions, as the case may be, are designed to be punished severely, depending on the encounter. You can definately kill dominus and the map versions of him, with minimal effort. For chaos based bosses, I just use the Atziri's Promise flask as needed. Not only does it boost my damage to kill the boss quickly, but also adds enough chaos resistance. You could even run two of them with 20% quality for those bosses, for 4 drinks, which should be plenty. These flasks are very common and inexpensive. I did take the optional 30 INT node mentioned in the guide. I also have some INT on skill tree jewels as needed. If you have a gem with higher requirements, you can trade that gem plus one scour orb to any vendor and she will give you the same gem back, but minus one level, so that you can use it. Repeat as needed. I would say that a bringer of rain with high life would be more valuable than the endurance charge feature. I wouldn't spend an arm and a leg, but if it is moderately more, I would consider that. As far as amulet, the anvil raises your block cap from 75 to 78, the only item which raises the cap. However, your spell block is not so good with that option, which is why I generally prefer the stone of lazhwar, as most real threats tend to be of the elemental variety, some of which are spells. 75/75 is good. Also, the 10% attack speed penalty is not the greatest. Gloves more similar to the ones in my budget setup (cheap) would be a bit better than yours. Skill tree mistake: you want Defiance rather than the 40% defenses from shield node near the duelist area. Easy to fix! |
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" Thanks for the solo self-found tips specific to the current leagues, that's very helpful to people I feel. |
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" You can, yes. The build ends up being a bit different, mostly because you may end up leaning toward resolute technique since just getting the crit nodes without Inquisitor is not as juicy. Obviously you can use non-spellblock amulet and boot options which is a minor difference too. The end result will be about the same, maybe a little less gear dependent for solo self-found (SSF). For non-SSF / regular game, the spell block items are common and inexpensive so that would be a very minor thing. Overall clear speed may be a little bit slower than the build with Inquisitor/crits, but it will still be good. The skill tree would be quite similar. Something like this. |
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" Generally speaking, you want to trade for an inexpensive pair of gloves. poe.trade If you don't trade, then just find or alchemy something decent and add a needed resistance with Haku as you work on your masters. |
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" Yeah, im not as sure as I was about this anymore. To make it work you skip going to the ranger side of the tree, so you lose a decent amount of crit and attack speed. I've specialized in maces so taking the mace nodes on the templar side might offset the damage output, but im not sure. With maces you lose like 18% attack speed and a lot of crit that can't be made up on the templar side of the tree, but you gain like 40%-50% physical damage. You also gain a lot of life as well. I've also managed to kill the hydra and chimera without to much trouble with the current build, so not sure its worth it atm. Last edited by jackal917#1094 on Mar 22, 2017, 9:03:49 PM
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" It began that since this rare item dropped, I wanted to use it out of novelty. But I think it may be better. At my current level, taking the Deadly Dilettante cluster, I give up Retribution, Amplify and Berserking: +10 Strength +10 Intelligence 23% increased attack speed 14% increased melee damage 14% increased spell damage 18% increased area of effect for area skills 20% increased area damage but I gain (because Varunastra is a claw and a dagger and a sword): +10 Dexterity 24% attack speed 108% increased physical damage 75% increased critical strike chance I entered both builds with my current equipment into Path of Building. (My gems have just been getting to level 19 with no quality.) At 6 stacks of Blade Flurry with Hatred, Herald of Ash, Flame Golem, Blood Rage and Tempest Shield active, Path of Building calculates Scaeva: Skill DPS: 28790.4 Crit chance: 19.34% Crit mult: 2.25 Varunastra: Skill DPS: 34985.4 Crit chance: 16.00% Crit mult: 2.25 And I think I got pretty lucky with the rolls on the Varunastra, but the Scaeva is a good one, too: Running heists fully zoomed in... because Last edited by CelticHound#7630 on Mar 28, 2017, 4:54:08 AM
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