[2.1] Nalaa's Phys Lightning arrow | 5L 30k dps

i'm running build very similar to Op and i must say after lot of initial research its best build around (in current game state)
your build despite being 11 point ahead still is worse. you invest in not good nodes like heavy draw // greater impact (which are suitable for physical not elemental bow) also it is better to take iron reflexes + unawering stance (there is sweet +15%attack speed nearby) and you tend to skip them (don't know why) currently armor is much better (i mean evasion*skill modifier=armor) that way things always hits you, but archer is about not letting yourself hit instead on relying on evasion, so it is better to reduce damage+not be able to stun.
also health regen isn't worth going, usually u can get whole life back with some good aoe, and if someone kills you. it doesnt matter if you have that regen or not, you will still die, so its better to invest some + hp nodes. and 1% is enough
you also need some more hp nodes instead resists. resist from skills are flat, same as from items. On contrary health from nodes are scaling very good for items, so its better to get elemental from items, and as much health as you can get from skills. that way you end with more health, similar res
Last edited by noddie#3288 on Feb 10, 2013, 2:23:47 PM
http://www.pathofexile.com/passive-skill-tree/AAAAAgIBCC4OrRR1FSAZjiP2J-0ppSpNLOkyCTJ-NZI26DpSOuE8LT8nSn1OyFYEVvpYr1pIWz1fqmFSY6dnoGz2bqpz4XRBd2J4DXq4guSD24Zgh3aI8ZARm42fy6ZXqW6sqq6TtfK3PsT2xq7OcdBH037dDd1G37_nY-2D7g7v8PJF8933iPxL_E78xf4K

So I started this off of another build awhile ago and now I'm kind of stuck at a weird point.

What should I go for first, Static Blows/Shock Chance or the templar health nodes? Should I even bother with resolute technique before getting static blows/shock chance? I only have 8 respec points left. Thanks
first of all judging from lack of int nodes you are not using wrath//anger. and they are really important in midgame. by getting 3 int nodes and sacrificing about 200 life you can get dps buff of about 50% so its really worth it
also a minor change it is better to get 3 life nodes near center 8 8 12 instead those near start of archer 8 8 8 (and you even had way opened for them)
Last edited by noddie#3288 on Feb 10, 2013, 2:28:22 PM
Soo, how about split arrow. It definetly requires less links (doesn't need lmp at all), so it seems like a decent poor man's option, you can use weapon ele dmg in a 4l with it. You can still shock with static blows, who doesn't have wrath and lightning dmg on bow after all.
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Namenemas wrote:
Soo, how about split arrow. It definetly requires less links (doesn't need lmp at all), so it seems like a decent poor man's option, you can use weapon ele dmg in a 4l with it. You can still shock with static blows, who doesn't have wrath and lightning dmg on bow after all.


At the beginning, u should be using split arrow over lightning arrow. But later on in the game, level 50+ lightning arrow is better.

I dont understand hwy people go for the 'cheaper' alteratives when its so easy to make money in this game. Nalaa is my first character and i managed to gear her up decently and i am able to do maps at levle 64.

Basically, you WILL be able to afford everything by the u are finshing with the build.
Ign: Kiaraa, Kionn , Nalaa
Kiaraa Cyclone (2.0): https://www.pathofexile.com/forum/view-thread/1330927
Kionn Wander (1.2): http://www.pathofexile.com/forum/view-thread/1037723 (OUTDATED)

Shop: https://www.pathofexile.com/forum/view-thread/1315055
"
yongsheng11 wrote:

At the beginning, u should be using split arrow over lightning arrow. But later on in the game, level 50+ lightning arrow is better.


In group play: Yes
In solo play: Highly Debatable

-Lightning arrow requires you to use LMP while Split Arrow doesnt.
This allows you to use Faster Attacks with Split arrow.

-Lightning Arrow has a really bad quality stat (longer shock duration) while Spit Arrow has a really nice one (+20% Attack speed)

-Lightning Arrow is in my pov a lot more "chain-dependent"
It is still very possible to use "added fire damage" as the 4th support with Split arrow.
(5L: Split arrow + weapon ele damage + faster attacks + Life on hit + added fire damage)
If you add projectile weakness as a curse you can Pierce entire packs while knocking em back and dealing damage equal to "LA + Chain".


The thing I really like about my build, and our build as they are 95% equal, is the fact you can use either Split arrow or Lightning arrow without having to change a thing :)
"
noddie wrote:
first of all judging from lack of int nodes you are not using wrath//anger. and they are really important in midgame. by getting 3 int nodes and sacrificing about 200 life you can get dps buff of about 50% so its really worth it
also a minor change it is better to get 3 life nodes near center 8 8 12 instead those near start of archer 8 8 8 (and you even had way opened for them)


Thanks for pointing that out. I'll switch those over. Any opinion on whether or not I should pickup resolute technique and whether or not I should go for static blows or the templar ndoes first? Thanks.
How high should we all level the auras? I'm assuming if we max them the life reserve won't be all that bad?
"
killthezerg wrote:
How high should we all level the auras? I'm assuming if we max them the life reserve won't be all that bad?


As high as possible
Add a "reduced mana cost" support to your 3 aura's (Grace, Wrath & Anger)
each time your aura's level so will your reduced mana. They will even themselfs out.
Question: Why do you get passive skill over the 12% increased dmg on Oak Cruel? Is the skill point really worth over the increased damage?
IGN: Cartographist (SC)

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