Private Leagues

Total: 4

Alteisen Alphas (expired)

Start Time: Aug 19, 2022, 4:00:00 PM (America/New_York)
End Time:Sep 8, 2022, 4:00:00 PM (America/New_York)

League Type: Kalandra

DPST Kuschellstart (expired)

Start Time: Sep 18, 2020, 4:00:00 PM (America/New_York)
End Time:Oct 28, 2020, 4:00:00 PM (America/New_York)

League Type: Heist

Flubby again (expired)

Start Time: Apr 17, 2020, 5:17:16 PM (America/New_York)
End Time:Apr 27, 2020, 5:17:16 PM (America/New_York)

League Type: Hardcore Delirium
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances

Flubby funny hell (expired)

Start Time: Apr 17, 2020, 5:02:28 PM (America/New_York)
End Time:Apr 27, 2020, 5:02:28 PM (America/New_York)

League Type: Delirium
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances