Private Leagues

Total: 4

闇影庭院 (expired)

Start Time: Mar 20, 2023, 2:48:57 PM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)

League Type: Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Players can only deal Damage when near two other Players.
Start Time: Apr 22, 2022, 3:00:00 PM (America/New_York)
End Time:May 12, 2022, 3:00:00 PM (America/New_York)

League Type: Hardcore Archnemesis
Start Time: Mar 22, 2022, 2:37:56 PM (America/New_York)
End Time:Apr 1, 2022, 2:37:56 PM (America/New_York)

League Type: HC SSF Archnemesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Start Time: Jun 2, 2021, 5:38:15 AM (America/New_York)
End Time:Jun 12, 2021, 5:38:15 AM (America/New_York)

League Type: Ultimatum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances