Private Leagues

Total: 33
Start Time: League will start when crowdfunded.
Remaining Duration:20 days 0 hours 0 minutes

League Type: Necropolis
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Mar 29, 2024, 3:00:00 PM (America/New_York)
Remaining Duration:39 days 4 hours 19 minutes
End Time:Jun 7, 2024, 3:00:00 PM (America/New_York)

League Type: Necropolis
Start Time: League will start when crowdfunded.
Remaining Duration:10 days 0 hours 0 minutes

League Type: Hardcore Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
No Stash
Players have no access to the Stash or Guild Stash
Players have no access to the Stash or Guild Stash
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.
Start Time: League will start when crowdfunded.
Remaining Duration:10 days 0 hours 0 minutes

League Type: Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
Start Time: League will start when crowdfunded.
Remaining Duration:10 days 0 hours 0 minutes

League Type: Hardcore Heist
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes

League Type: HC SSF Harvest
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances

Expired Leagues

hc gall (expired)

Start Time: Feb 13, 2024, 4:00:00 AM (America/New_York)
End Time:Feb 23, 2024, 4:00:00 AM (America/New_York)

League Type: Hardcore Affliction
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Start Time: Aug 19, 2022, 4:00:00 PM (America/New_York)
End Time:Oct 18, 2022, 4:00:00 PM (America/New_York)

League Type: Kalandra
Start Time: Apr 22, 2022, 3:00:00 PM (America/New_York)
End Time:May 12, 2022, 3:00:00 PM (America/New_York)

League Type: Hardcore Archnemesis
Start Time: Mar 27, 2021, 10:30:00 AM (America/New_York)
End Time:Apr 16, 2021, 10:30:00 AM (America/New_York)

League Type: Ritual
Start Time: Mar 13, 2021, 10:00:00 AM (America/New_York)
End Time:Apr 12, 2021, 2:07:00 PM (America/New_York)

League Type: HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances
Start Time: Feb 26, 2021, 2:00:00 PM (America/New_York)
End Time:Mar 8, 2021, 2:00:00 PM (America/New_York)

League Type: Ritual

SHOTGUN (expired)

Start Time: Feb 5, 2021, 5:24:06 AM (America/New_York)
End Time:Feb 25, 2021, 5:24:06 AM (America/New_York)

League Type: Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
Start Time: Jan 15, 2021, 2:00:00 PM (America/New_York)
End Time:Apr 5, 2021, 3:00:00 PM (America/New_York)

League Type: Ritual

Cops VS Robbers (expired)

Start Time: Nov 6, 2020, 2:00:00 PM (America/New_York)
End Time:Nov 16, 2020, 2:00:00 PM (America/New_York)

League Type: Heist

ETHICAL LEAGUE (expired)

Start Time: Oct 23, 2020, 11:00:00 AM (America/New_York)
End Time:Dec 2, 2020, 10:00:00 AM (America/New_York)

League Type: Hardcore Heist
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Sep 29, 2020, 3:00:00 PM (America/New_York)
End Time:Oct 9, 2020, 3:00:00 PM (America/New_York)

League Type: Heist
Start Time: Sep 18, 2020, 4:00:00 PM (America/New_York)
End Time:Dec 7, 2020, 3:00:00 PM (America/New_York)

League Type: Heist
Start Time: Sep 18, 2020, 4:00:00 PM (America/New_York)
End Time:Dec 7, 2020, 3:00:00 PM (America/New_York)

League Type: Heist
Start Time: Aug 25, 2020, 4:00:00 PM (America/New_York)
End Time:Sep 4, 2020, 4:00:00 PM (America/New_York)

League Type: HC SSF Harvest
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances