Private Leagues

Total: 4
Start Time: Jan 21, 2022, 12:00:00 PM (America/New_York)
End Time:Jan 31, 2022, 12:00:00 PM (America/New_York)

League Type: Scourge
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Start Time: Apr 19, 2019, 1:00:00 PM (America/New_York)
End Time:Apr 29, 2019, 1:00:00 PM (America/New_York)

League Type: HC SSF Synthesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles

ASCENDSSFHC (expired)

Start Time: Nov 12, 2018, 1:56:43 PM (America/New_York)
End Time:Dec 2, 2018, 1:56:43 PM (America/New_York)

League Type: HC SSF Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
No Stash
Players have no access to the Stash or Guild Stash
Players have no access to the Stash or Guild Stash
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.

ASCEND (expired)

Start Time: Nov 12, 2018, 1:40:48 PM (America/New_York)
End Time:Nov 22, 2018, 1:40:48 PM (America/New_York)

League Type: Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
No Stash
Players have no access to the Stash or Guild Stash
Players have no access to the Stash or Guild Stash
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.