Private Leagues

Total: 9
Start Time: Mar 21, 2023, 5:03:47 PM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)

League Type: Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Start Time: Dec 9, 2022, 2:00:00 PM (America/New_York)
End Time:Mar 19, 2023, 3:00:00 PM (America/New_York)

League Type: Sanctum
Start Time: Aug 19, 2022, 4:00:00 PM (America/New_York)
End Time:Oct 18, 2022, 4:00:00 PM (America/New_York)

League Type: Kalandra
Start Time: May 13, 2022, 4:00:00 PM (America/New_York)
End Time:Aug 11, 2022, 4:00:00 PM (America/New_York)

League Type: Sentinel
Start Time: Jan 21, 2022, 12:00:00 PM (America/New_York)
End Time:Jan 31, 2022, 12:00:00 PM (America/New_York)

League Type: Scourge
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Start Time: Sep 18, 2020, 4:00:00 PM (America/New_York)
End Time:Dec 7, 2020, 3:00:00 PM (America/New_York)

League Type: Heist
Start Time: Jun 19, 2020, 4:00:00 PM (America/New_York)
End Time:Sep 17, 2020, 4:00:00 PM (America/New_York)

League Type: Harvest
Start Time: Jan 24, 2020, 3:00:00 PM (America/New_York)
End Time:Feb 23, 2020, 3:00:00 PM (America/New_York)

League Type: SSF Metamorph
Start Time: Mar 1, 2019, 12:00:00 PM (America/New_York)
End Time:Mar 11, 2019, 1:00:00 PM (America/New_York)

League Type: Hardcore
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles