Private Leagues

Total: 7
Start Time: Apr 22, 2024, 5:11:32 PM (America/New_York)
Remaining Duration:0 days 12 hours 17 minutes
End Time:May 2, 2024, 5:11:32 PM (America/New_York)

League Type: Necropolis

Expired Leagues

Start Time: Jan 8, 2024, 2:07:47 PM (America/New_York)
End Time:Jan 18, 2024, 2:07:47 PM (America/New_York)

League Type: Affliction

kRaNgLeD (expired)

Start Time: Mar 21, 2023, 5:43:32 PM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)

League Type: Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Start Time: Jul 29, 2022, 12:00:00 PM (America/New_York)
End Time:Aug 18, 2022, 12:00:00 PM (America/New_York)

League Type: Sentinel
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Apr 16, 2021, 4:00:00 PM (America/New_York)
End Time:May 16, 2021, 4:00:00 PM (America/New_York)

League Type: Ultimatum

TStods GFSC League (expired)

Start Time: Jan 15, 2021, 2:00:00 PM (America/New_York)
End Time:Feb 4, 2021, 2:00:00 PM (America/New_York)

League Type: Ritual
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances