Private Leagues
Total: 6
Start Time:
League will start when crowdfunded.
Remaining Duration:10 days 0 hours 0 minutes
League Type:
Betrayal
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Expired Leagues
Gravediggers Graveyard shift (expired)
Start Time:
Mar 29, 2024, 3:00:00 PM (America/New_York)
End Time:Apr 28, 2024, 3:00:00 PM (America/New_York)
League Type:
Necropolis
Peepopoopoo (expired)
Start Time:
Jan 3, 2024, 7:37:39 PM (America/New_York)
End Time:Jan 13, 2024, 7:37:39 PM (America/New_York)
League Type:
Affliction
Krillson and Divine Fishermen (expired)
Start Time:
Aug 19, 2022, 4:00:00 PM (America/New_York)
End Time:Oct 8, 2022, 4:00:00 PM (America/New_York)
League Type:
Kalandra
RAM RANCH NO MR LEAGUE (expired)
Start Time:
Nov 23, 2018, 10:39:15 AM (America/New_York)
End Time:Dec 3, 2018, 10:39:15 AM (America/New_York)
League Type:
Hardcore Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Killing time spending money (expired)
Start Time:
Nov 16, 2018, 6:44:32 PM (America/New_York)
End Time:Nov 26, 2018, 6:44:32 PM (America/New_York)
League Type:
Delve
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.