Private Leagues
Start Time:
League will start when crowdfunded.
Remaining Duration:10 days 0 hours 0 minutes
League Type:
Affliction
Start Time:
League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes
League Type:
SSF Affliction
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Start Time:
League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes
League Type:
SSF Sanctum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Start Time:
League will start when crowdfunded.
Remaining Duration:10 days 0 hours 0 minutes
League Type:
Sentinel
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Start Time:
League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes
League Type:
Hardcore Archnemesis
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Reduced Player Resistances I
Players have -20% to all Resistances
Start Time:
League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes
League Type:
HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Start Time:
League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes
League Type:
Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Expired Leagues
Black Rose Garden Free Misery (expired)
Start Time:
Jan 25, 2024, 7:02:38 PM (America/New_York)
End Time:Feb 14, 2024, 7:02:38 PM (America/New_York)
League Type:
HC SSF Affliction
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Dead before you even know (expired)
Start Time:
Jan 21, 2024, 3:41:28 AM (America/New_York)
End Time:Jan 31, 2024, 3:41:28 AM (America/New_York)
League Type:
HC SSF Affliction
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Tiltai Race (expired)
Start Time:
Aug 27, 2023, 4:51:48 PM (America/New_York)
End Time:Sep 16, 2023, 4:51:48 PM (America/New_York)
League Type:
SSF Ancestor
Po tiltu alus (expired)
Start Time:
Aug 5, 2023, 8:25:43 AM (America/New_York)
End Time:Aug 15, 2023, 8:25:43 AM (America/New_York)
League Type:
Crucible
Darom Alaus (expired)
Start Time:
Mar 22, 2023, 6:43:27 AM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)
League Type:
Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
BybiDejasPonsVedejas (expired)
Start Time:
Mar 20, 2023, 2:02:12 PM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)
League Type:
Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Make Fortify Great Again Please (expired)
Start Time:
Apr 22, 2022, 3:00:00 PM (America/New_York)
End Time:May 12, 2022, 3:00:00 PM (America/New_York)
League Type:
Hardcore Archnemesis
Ozzy Lolcohol Gucci Hobo (expired)
Start Time:
Jun 29, 2021, 8:00:00 AM (America/New_York)
End Time:Jul 19, 2021, 8:00:00 AM (America/New_York)
League Type:
Ultimatum
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.