Private Leagues
Total: 7
MainPassivBaumIstEinKreis (expired)
Start Time:
Dec 8, 2023, 2:00:00 PM (America/New_York)
End Time:Feb 16, 2024, 2:00:00 PM (America/New_York)
League Type:
Affliction
NoSkill Just BroFound (expired)
Start Time:
Apr 7, 2023, 4:00:00 PM (America/New_York)
End Time:Jun 6, 2023, 4:00:00 PM (America/New_York)
League Type:
Crucible
Goat solo (expired)
Start Time:
Mar 25, 2023, 7:10:23 AM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)
League Type:
Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
Corona Quarantäne (expired)
Start Time:
Mar 13, 2020, 4:00:00 PM (America/New_York)
End Time:Apr 12, 2020, 4:00:00 PM (America/New_York)
League Type:
Delirium
TD Liga (expired)
Start Time:
Sep 6, 2019, 4:46:40 PM (America/New_York)
End Time:Nov 11, 2019, 12:20:40 PM (America/New_York)
League Type:
Blight
Exile Scout (expired)
Start Time:
Dec 7, 2018, 2:00:00 PM (America/New_York)
End Time:Dec 17, 2018, 2:00:00 PM (America/New_York)
League Type:
Betrayal
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
HopeTest (expired)
Start Time:
Dec 2, 2018, 5:29:25 AM (America/New_York)
End Time:Dec 12, 2018, 5:29:25 AM (America/New_York)
League Type:
Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles