Small Rant about the Buff/Debuff Interface

Like mentioned before, this has been brought up for over two years already and was never addressed.

None-the-less, +1 from me sir.

The least they could do is make static buffs/debuffs go on the right and all others on the left so the player can watch them, like in your example, your buffs get into the HP globe of the boss.

This wouldn't be bad if it where the aura's and static buffs that hide behind the health globe of the boss, but stuff like IC and regular charges, reave stacks etc should all be constantly visible to the player.
(and be on the left of the buff/debuff bar)

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
incinerate wrote:
I totally agree with you that the buff/debuff bar is a mess. Especially in large parties.This has been brought up several times. If I recall correctly it is on their TODO list but is not so easy to implement due to the way the whole thing is coded.


Thread is from mid-2013.. and still nothing done about that? shame :(

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