How is POE programmed under the hood?
C++/SQL
IGN: lVlage (96 Witch) Last edited by lVlage#3413 on Jun 29, 2014, 10:25:40 AM
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You can very easily mod clientside (such as colours of everything including drops. Textures. Even make the HP/MP pools have dragons around them)
So with how easy amatuers can mod the little client-side material GGG have, I am not surprised they keep all the juicy bits server side and under tight wraps ;p adania/93 --- ElementalNecro/91 --- GwanSauceMan/90
ScionFakeWitch/88 --- WikiWikiWitch/87 --- LArrowToTheKnee/83 Lethal_Injection/80 [b color="#FE2EC8"][b color="#FFAC12"][/b] |
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its ok, that modding is not allowed...
if i would do a game, and some zeroNoobs will change (what they call MOD) my work, i would ban dat noobs for lifetime.... are you coder, or why is it interesting how a game worked under the hood? if you would like to know that, write just a email to support, maybe they can help you. and yes ggg will no have a focus on you, and they will find out how you try to manipulate the game.... muhahahahahhaaaa ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ ++HIDEOUT IMPROVEMENT THREAD: ..../view-thread/2179528...++░░░░▒▒▒▒ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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