List of Corrupted Implicit Mods By Item Type

"
Therealshotzz wrote:


You should also add a general warning that vaal orbing can destroy your unique, more or less :P


It can destroy a rare as well. Or create powerful 6-link rare from a bullshit item.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
Will bad mods be included? I'd like to weigh in on my chances of getting the listed mods versus less desirable mods. Also, what about white sockets?



This thread is specifically for implicit mods not all the vaal effects. That information is easy to find elsewhere.

In terms of bad implicit effects the only one I am aware of is -1 level to gems and that isn't really an implicit mod. Everyone using orbs at this point should be aware there is a possibility the orb will ruin their gear. Also there is no way for me to obtain the kind of data needed to estimate the probability of a particular mod appearing vs. another mod.


"
M59Gar wrote:
Why no vaal orb results for WANDS? :)



Wands will be listed when I start seeing people using Vaal orbs on them.
IGN: Fourist
Last edited by Fourist on Mar 11, 2014, 10:36:34 AM
Do Vaal Orbs no longer +/- 1-3% Quality on Gems? Was there something overpowered about it that GGG decided to remove that option? o_0
IGN: Golem_Antsy, Harvest
"
Sheriff_K wrote:
Do Vaal Orbs no longer +/- 1-3% Quality on Gems? Was there something overpowered about it that GGG decided to remove that option? o_0



I was informed this was an unintended bug with the orb. I have removed it from the list but I am not 100% sure it has been removed from the game. If someone can confirm one way or the other that would be good
IGN: Fourist
Last edited by Fourist on Mar 11, 2014, 1:25:31 PM
+5% skill effect duration (belt)
+5% chance to flee (bow)
"
Fourist wrote:
"
Sheriff_K wrote:
Do Vaal Orbs no longer +/- 1-3% Quality on Gems? Was there something overpowered about it that GGG decided to remove that option? o_0



I was informed this was an unintended bug with the orb. I have removed it from the list but I am not 100% sure it has been removed from the game. If someone can confirm one way or the other that would be good


1-3% is normal. But the 0% - 21-23% wasn't. It will and should only add 1-3% on the CURRENT quality.
"
asshatticus wrote:




holy CRAP +1 power on quill, I would have LOVED that
update amulets to include these values =

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Level 12 Vulnerability on Hit


And



6% Damage Taken Gained as Mana

(both just value changes)
Last edited by CherryDuckFat on Mar 12, 2014, 6:39:35 AM


For science!
"They... Eats... The Mens..."
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