PVP and Betting

So there was a nice little shitstorm in here last night, and that got me to thinking about pvp.

What do you think of a pvp system that allows betting before the match?
The trade window could essentially be reused. Both sides would place thier bets (items from their inventory), and once they were locked in, the fight would start. The items would be held in escrow until a winner emerged. Possibly with rules to the fight as well, such as best out of three, or map modifiers to the fight.

It would be interesting I think and add another layer to pvp. What do you think?


EDIT: To clarify what exactly would be being bet.
HAIL SATAN!
Last edited by tramshed#4306 on Feb 24, 2014, 1:53:54 PM
That would be fucking amazing I'd even participate.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Only if it were regulated and permitted independent observers. Too easy to cheat. There should be a way for observers to report cheating, otherwise it's a really bad idea to make the outcome of PvP matter.
"
Shagsbeard wrote:
otherwise it's a really bad idea to make the outcome of PvP matter.


wut
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
"
tramshed wrote:
So there was a nice little shitstorm in here last night, and that got me to thinking about pvp.

What do you think of a pvp system that allows betting before the match?
The trade window could essentially be reused. Both sides would place thier bets, and once they were locked in, the fight would start. The items would be held in escrow until a winner emerged. Possibly with rules to the fight as well, such as best out of three, or map modifiers to the fight.

It would be interesting I think and add another layer to pvp. What do you think?


i think betting items is a bad idea...opens the door to too many shady possibilities

an Arena points system would work best and perhaps even being able to wager the points could work...and maybe using the points for special items...

"The problem with scrubcore is that it is full of of scrubs"
- King Edward the Longshanks
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DarthSki44 wrote:
"
Shagsbeard wrote:
otherwise it's a really bad idea to make the outcome of PvP matter.


wut


Without oversight, rewarding someone for PvP would be like having a football game without penalties or officials. Good luck with that.
"
Shagsbeard wrote:
"
DarthSki44 wrote:
"
Shagsbeard wrote:
otherwise it's a really bad idea to make the outcome of PvP matter.


wut


Without oversight, rewarding someone for PvP would be like having a football game without penalties or officials. Good luck with that.



+1
"The problem with scrubcore is that it is full of of scrubs"
- King Edward the Longshanks
Im a bit confused how you would cheat it? Im not saying to have the game award items for winning in pvp. The players would bet thier own items and the winner would take all.
HAIL SATAN!
"
tramshed wrote:
Im a bit confused how you would cheat it? Im not saying to have the game award items for winning in pvp. The players would bet thier own items and the winner would take all.


i can imagine a scenario where someone intentionally loses and both parties increase the wages...until something insane is offered, where the guy who lost puts on their real gear and destroys the winner

there are a lot of other scams people can try to coerce people into betting larger amounts.
"The problem with scrubcore is that it is full of of scrubs"
- King Edward the Longshanks
I wouldn't consider that cheating, just the dangers of being overly confident.
HAIL SATAN!

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