*Still Unresolved* Issue With Molten Shell (Possibly Other Buffs) Priorities

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levy42088 wrote:
If I cast a lower-level Molten shell while I have a higher level activated then the higher-level gets removed and the lower level gets cast. Is this intended?
Yes. You can't ever have multiple molten shells at the same time, so casting any molten shell has to clear any existing ones.
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Avvatar wrote:
It's fine.
Works the way it should. If you don't want the lower level Molten Shell to cancel your existing higher level one, don't cast a lower level Molten Shell while the higher one is active.
Pretty much this. Casting a molten shell is indicating that you want that shell on you. There are plenty of cases where this is desirable even with a lower level skill - depending on the enemies you're fighting, you might prefer it go off more often, or use one with different supports. It would not be reasonable to remove the ability to actually cast the one you want, when you want it, so that people can use triggers without concern for when they'll go off.
Spells happening when you might not want them to is an inherent drawback of trigger gems, and needs to be planned around.

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