Season Six, Event 61: 100 Minute Fixed Seed

This is a Signature Event. The top three experience value records across all signature races for each class wins an alternate art Demigod's Touch at season end. You can view the current top three participants by class here.

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall top alive player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Touch (Unique Golden Bracers) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 32: 10 Reward Points
  • Level 27-31: 7 Reward Points
  • Level 23-26: 6 Reward Points
  • Level 18-22: 5 Reward Points
  • Level 14-17: 4 Reward Points
  • Level 10-13: 3 Reward Points
  • Level 6-9: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points
On the odd occasion desync lets me live, it's gotten to such retarded proportions that it's completely nullified whatever skill one could acquire with leaping. It's literally taking 1-2 leaps just to initiate damage on every other pack.
Before it used to be smooth with the occasional rubberband or desync miss, now you're spending at least twice as much time fighting the same packs instead of moving along.
What's the alternative? Spectral throw then?
tldr: competition in these races has reached all new levels of joke. It's literally become nothing but whetstone, rustic, attack speed and pack rng.
so i figured, too many duelists i'll give marauder a try and i see boof and grindis playing marauder... alt+f4 and give up :/

Last 30 min of race was one single desync. Tried to go to docks for 15 minutes, had to logout 2 times because oos doesn't helps and i miss 3 times in a row loosing 90% hp, one time game even crashed after logout... Found blood rage and 15q heavy strike
^ not native speaker, mistakes highly possible
Converge \o/
What I use for web development: php+mysql+jQuery+apache+phpStorm+sublime
And C# for desktop development.
Last edited by jstq on January 24, 2014 11:03 AM
had some crazy luck with drops (quicksilver dropped off hailrake), unfortunately had to log a couple times and lost a few levels for sure :(

Lost alot of pace in act1, was killing Merv around 40 min. Thanks GGG for the race, had a really nice head-to-head with the 5th Ranger till the end ;-)

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