Perz' Group Supporter

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Introduction

After having lots of fun with my Reave Shadow and earning some currency I wanted to try a ranged char with some MF and good support for my team. This char is quiet expensive and it requires some key pieces of equipment which are anything but cheap. IMO it isn't necessary to have 200k+ dps so I wanted to create a character that guarantees a reasonable compromise between dps, survivability, MF and team support. I came up with a supporting wander which is nice to have in every party:

- 100k dps (50k with MF)
- 95% crit chance (77% with MF)
- 7 power charges, 3 frenzy charges, 3 endurance charges
- 10% life leech
- 6.6k es
- 270 es regeneration
- 75/75/75/11 resistances
- 20% physDMG reduction (64% with flask)
- 40% evasion
- 30% movement speed

Pros/Cons:

+ versatile and fun to play
+ makes most usage out of Blood Rage, Shavronne's, Crown of Eyes and Auxium
+ groups will love you due to mf, auras and sharing all charges
+ high dps, es and es regeneration even as supporter
+ can play all maps but blood magic and ele reflect
+ can kill all hard bosses such as piety, vaal, megaera and dominus

- very expensive and hard to gear
- cannot play blood magic maps


Skilltree

Important passive nodes:

Ghost Reaver: Allows us to leech energy shield instead of life.
Conduit: Shares all power, frenzy and endurance charges we generate.
Pain Attunement: Increases our attack damage with CoE on low life.
Zealot's Oath: Regenerates our es instead of life.
Arcane Vision: We want to see.

Significant passive trees:

lvl 69, lvl 76, lvl 82, lvl 89, lvl 93

Bandits:

Kill all on normal, help Kraityn on cruel to gain attack speed, help Alira on merciless to gain the seventh power charge.


Gear

Note that this character is very gear dependant as it requires Shavronne's to run low life, Crown of Eyes for converting spell into attack damage and Auxium for mana leech and anti freeze/chill. As for the weapon the best choice is a fast high crit want thus we use an Imbued Wand with Crit Chance > Attack Speed > physDMG > lightDMG. The priorites on the shield are Energy Shield > Resistances > Armor. The perfect base would be an Archon Kite Shield which can be extremely expensive.

MF setup:


DMG setup:



Gameplay

Leveling:

You can level up this character with Freezing Pulse and change to Power Siphon whenever you feel it's the right time in merciless. There are many guides around that can help you there.

Getting ready:

We use Malachai to precast 3*60% auras (Discipline + Grace + Haste) and 1*40% aura (Vitality) via Blood Magic on life, then join the map we want to fight in and cast the other 3*60% auras (Hatred + Anger + Wrath) on mana. Afterwards we cast Blood Rage (the negative effect is almost nullified with Zealot's Oath + Vitality) to get Life Leech + Faster Attacks + Frenzy Charges. Before leaving an area put on Malachai again so you won't have to cast the auras on life again. Let the fun begin!

We can play all maps with all mods except blood magic. Also we need to adjust a bit for:

- Elemental Reflect: remove Critical Multiplier gem and use MF setup
- Elemental Weakness: run Purity of Elements instead of Hatred or Haste
- Crematorium Boss: run Purity of Fire instead of Hatred or Haste
- Dominus: run Purity of Lightning instead of Hatred or Haste

Note that we can kill Dominus without Purity of Lightning as we are ranged and he doesn't hit us if played correctly but it's nice to be safe.

Picture of offensive stats on MF setup
Picture of defensive stats on MF setup
Picture of offensive stats on DMG setup
Picture of defensive stats on DMG setup

Video of lvl 73 Canyon gameplay
Video of lvl 75 Plateau gameplay
Video of lvl 77 Shrine gameplay
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489
Last edited by Perz on January 15, 2014 1:38 PM
Damage is really amazing.
How do you map in survival with Reflect?
You do have some nodes to block for spells and attacks. And you do not have sufficient stats for physical damage armor.

[FR] Vive le rugby Toulousain!!! > Time zone : GMT +1
Old player first league Anarchy (june to october, 2013)
IGN Standard : Rune_master / Ninjaz_master / Ambusher_master / Exile_Master
IGN Rampage : Asha_master
Last edited by Gaghish on January 5, 2014 1:09 PM
"
Damage is really amazing.
How do you map in survival with Reflect?
You do have some nodes to block for spells and attacks. And you do not have sufficient stats for physical damage armor.



elemental reflect maps are a pain. i have to remove crit dmg gem to play them safely. no problems with phys reflect maps and mobs or ele reflect mobs though.
i have no block nodes skilled. the phys reduction comes from armor (8%) and endurance charges (12%)
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489
"
Perz wrote:
"
Damage is really amazing.
How do you map in survival with Reflect?
You do have some nodes to block for spells and attacks. And you do not have sufficient stats for physical damage armor.



elemental reflect maps are a pain. i have to remove crit dmg gem to play them safely. no problems with phys reflect maps and mobs or ele reflect mobs though.
i have no block nodes skilled. the phys reduction comes from armor (8%) and endurance charges (12%)


I think isnt a good idea. Block chance + flat armour are necessary for survive.
You should see this gear > http://www.pathofexile.com/forum/view-thread/506738

PS : i show you my gear >

Gear




6k es
55k dmg
55 % block chance
20 % block applied to spells
20k armor with granite flasks (nice physical reduction)
[FR] Vive le rugby Toulousain!!! > Time zone : GMT +1
Old player first league Anarchy (june to october, 2013)
IGN Standard : Rune_master / Ninjaz_master / Ambusher_master / Exile_Master
IGN Rampage : Asha_master
Last edited by Gaghish on January 5, 2014 7:52 PM
"
"
Perz wrote:
"
Damage is really amazing.
How do you map in survival with Reflect?
You do have some nodes to block for spells and attacks. And you do not have sufficient stats for physical damage armor.



elemental reflect maps are a pain. i have to remove crit dmg gem to play them safely. no problems with phys reflect maps and mobs or ele reflect mobs though.
i have no block nodes skilled. the phys reduction comes from armor (8%) and endurance charges (12%)


I think isnt a good idea. Block chance + flat armour are necessary for survive.
You should see this gear > http://www.pathofexile.com/forum/view-thread/506738

PS : i show you my gear >

Gear




6k es
55k dmg
55 % block chance
20 % block applied to spells
20k armor with granite flasks (nice physical reduction)


i think you didn't understand my build. the build you posted has nothing to do with my build. i can do all bosses, i have block, i have more es, i have almost double of your dmg on dmg setup and almost same dmg on mf setup, 20% pDMG reduction without flasks and 40% evasion. also my build supports the party with conduit, auras, mf, shock, freeze and chill.

if you have any questions, let me know, i try my best to answer them.
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489
Last edited by Perz on January 6, 2014 8:37 AM
just hit lvl 89. updated first post. now reaching 100k/50k dps at 6.6k (6.7k es). still have to lvl up lots of gems so the dmg and es will still improve. i'll post some gameplay videos soon.
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489
What is power siphon dps if you replaced crit chance for chain and accuracy with faster attacks?

also, how do you deal with reflect without vaal pact?
IGN: Arlyis
Visit my shop: 265199
Check out my LA build: 723692
Last edited by Nephalim on January 8, 2014 8:20 AM
"
Nephalim wrote:
What is power siphon dps if you replaced crit chance for chain and accuracy with faster attacks?
also, how do you deal with reflect without vaal pact?


i cannot replace crit chance (blue) with chain (green).
i talked about reflect in the first post.
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489
Honestly think that any DPS build that goes above 50k dps should be going vaal pact.
"
biggerboom wrote:
Honestly think that any DPS build that goes above 50k dps should be going vaal pact.


imo characters that rely on es-regeneration should not. vaal pact removes that regeneration.
remember that my dmg is mixed half phys half ele based. so fighting 1 type of reflect is no problem for this char. i'm gonna upload some videos of anti-reflect fights soon where you can see the survivability against reflect.
IGN: Perz | Reaver: view-thread/523959 | Wander: view-thread/742525 | Cycloner: view-thread/804489

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