Incinerate causing terrible desync for player and allies
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This seems to be the case, yeah. One odd thing is the fact it is resyncing for party members. It bugs the hell out of the people I play with. I'm kind of used to it, but it's quite obnoxious for them. I would love to see incinerate auto resync coded to be for only the user and not a global resync. Maybe that's just me.
I appreciate the responses, guys. I've honestly adjusted to it and try to /oos before casting these days, it's working well with an oos macro. Last edited by Xethik#4594 on Dec 5, 2013, 5:49:16 PM
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I didn't know of the built in resync of Incinerate, but I agree it should be only for the char using it.
Trying to play pub with anyone who uses it is a lag fest, it's like playing at 1FpS... |
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