Season Five, Event 28: 1 Hour Descent Champions
This is a lot more fun and less frustrating than regular descent although some zones seemed to have no mobs at all...
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Gravicius killed me as well. I think he might need to be toned down. I just walked toward him and died like instantly. I did have negative fire resists but he didn't even move that fire stuff just degened me down in a fraction of a second.
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Derp:
Spoiler
Also But great fun, even though I died so close to another point in the end. Gonna try and play the next ones too~ Olive?
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very fun race ; ) died at 17 goin yolo.. i stuck with my 2 glass shanks the entire way and mirror'erd a pretty sick ring hah
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made till 6,then i got totem'd.
new start, and 19, was fun. | |
" That Storm Ledge had basically no mobs at all.. only shock stuff on the ground. It was huge as fuck, but no mob density. | |
for me the best race type of all. was so much fun to play. gg ggg!
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I really liked this!
* Random levels: a nice change of pace * Forced level progression: makes you hunt for the last few monsters to level up before progressing. * Lots of blue monsters: more challenging encounters. I frequently back-tracked to lure monsters after me. * Intense: you're outnumbered and outgunned, so you have to pay more attention than usual. Ideas: * Show the level of the *next* area / the area you are about to enter. If you are too low level, it can pay off to kill more monsters, if you are good you can just go ahead. * Starting items: add some type of claws? Identity is cheap. Reputation is priceless.
Retired Let's Player. Retired HC player. Still a SSF hipster build player who loves Ruthless. | |
13725 characters in this league... damn
will definitly play again, great stuff. |
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With the random prizes, how do we tell if we won one? I would think it would be obvious right?
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