... Blizzard cant think of their own ideas anymore

Nephalem Rifts:
Nephalem Rifts (previously called "Loot Runs") are randomized dungeons that are designed to be completed within 10-15 minutes. The goal of Nephalem Rifts is to provide players with a rewarding, endlessly replayable experience, one that continually offers new and exciting moment-to-moment gameplay. . .as well as heaps of loot. They're also what senior level designer Jesse McCree likes to describe as an opportunity to "break all the rules."

So, what does this mean in terms of actual gameplay?

First off, it means that Nephalem Rifts are completely randomized—random interior and exterior tile sets, random layouts, random lighting and weather, random monsters, and (of course) a random boss encounter to cap it all off. Each Nephalem Rift dungeon can be up to 10 levels deep, but even that's random too!

Here's just a peek at some of the crazy combinations you can experience as a result of this design:

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In the spirit of breaking all the rules, Nephalem Rifts also include new shrines that will provide players with some pretty insane temporary buffs when activated, things like invulnerability, massive movement speed boosts, and a lightning aura that will one-shot any enemies who get within range. While these shrines would be overpowered in the campaign, they fit well within the self-contained environment of Nephalem Rifts.

We've had fun experimenting with monster density as well, which means there's always a chance your Nephalem Rift (or even one of the levels within a specific Rift you've opened) might suddenly get a little. . .crowded. For example, what would happen if we paired Skeleton Summoners from Act I and Morlu Incinerators from Act IV? Well, it'd look a little something like this:

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(Pretty cool, right?)

To access Nephalem Rifts, simply bring a Rift Keystone to any town hub and click on the nearest Nephalem Obelisk. Step through the portal and get ready to kill ALL the things. As noted above, Rift Keystones can be earned by completing Bounties; however, they can also drop randomly anywhere in the world while in Adventure Mode.

Happy hunting!


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they can try to copy the PoE map system but D3 cant be saved
Console games don't matter.
I'm glad poe is such an innovative game that others are trying to copy it instead of the other way around.
IGN: timtwins, timtwinz
They ran out of ideas long ago.
Meanwhile, Riot has become Blizzard 2.0 and are completely destroying their game as well.
(:
Sigh. Seriously? Another one of you? What is up with all the 13 year olds who post shit like this, before doing some research? Do you know how long Blizzard has been a company for? You do realize that the Path of Exile is HEAVILY influenced by Diablo 2? Oh yeah...btw, that's a Blizzard game (blizzard north to be exact) and you kids need to understand that games nowadays almost always have a predecessor in terms of using some of the same ideas, etc, and building on them.

Getting real tired of seeing shit like this. Yes, diablo 3 was a fail by Blizzard. But seriously, the fact you guys sit here and act like all they do is steal idea's is just absurd. EVERYONE steals ideas, and they improve on them and work on them..you seriously think path of exile had no influences? You think this was the first game of it's kind? Rofl?

You guys don't even do any fucking research rofl..do some homework first, who fucking cares if Blizzard "took an idea" from here. Chances are, the idea most likely wasn't GGG's to begin with. Seriously. THIS WHOLE FUCKING GAME IS WIDELY BASED OFF OF ONE OF BLIZZARDS MOST POPULAR GAMES OF ALL TIME?? How do you forget to notice that? Oh wait, because this generation of gamers don't like reading or doing ANY sort of research about games that came out before their time.
"
Console games don't matter.

D3 is primarily a PC game, it actually sold over 12 million copies on PC

and to the OP, blizz is trying to make these loot runs (nephalem rifts) to be similar to baal runs from D2, and considering you think PoE copied this concept you obviously never played D2 or else you wouldnt have made a stupid post like this

if you think PoE copied a concept that blizzard did over 15 years ago with D2 you are sadly mistaken
IGN: Leupacob, Cobberts
check out my shop--> http://www.pathofexile.com/forum/view-thread/162312/page/1
Kulle story, bro.
true.

we will have a LoL/Dota clone with blizzard characters. go check their website.
and POE stole the map system from torch light, whats your point?
Says the member of a community that gives its game high praise by calling it "the real successor to Diablo 2"...

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