The mechanics thread

Thanks chris, one down, many to go! ;)
Early 2011. The official release date of all things PoE for the rest of time. I haven't waited this long for something since I sat around waiting for Godot.
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tpapp157 wrote:
Early 2011. The official release date of all things PoE for the rest of time. I haven't waited this long for something since I sat around waiting for Godot.


been waiting for infinity for about 6 years lol and seems like about another 6 to go ...
the early phase of the year seems very long this year :(
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Rhesos wrote:
the early phase of the year seems very long this year :(


atm i thought the same:D haha..
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Chris wrote:
I'll try to answer some of these questions relatively soon (early 2011). There is one that I wanted to comment on for now.

Anything else you feel like talking about yet?
Not just this moment because we're up to our necks in 0.8.1 deployment stuff, but I'd like to revisit these topics soon.

It'll also be useful because it'll help the people in the Alpha better understand what's going on with their characters.
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Not really mechanics strictly speaking, but mechanics of the story : the lore. Chris, has it been planned out already? Will there be any kind of non-game materials regarding the story like a novel or something similar?
Quick question about hardcore mode, I haven't seen anyone asking about it.

After death HC char will be moved to parent SC league, but how about his items?
I hope items won't be moved along with char to SC league as well :>
Loot or automatic item transfer to other HC char (mule) would be welcomed.
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ness wrote:
Quick question about hardcore mode, I haven't seen anyone asking about it.

After death HC char will be moved to parent SC league, but how about his items?
I hope items won't be moved along with char to SC league as well :>
Loot or automatic item transfer to other HC char (mule) would be welcomed.

As I understand it any items you're wearing or in your inventory go with you to the softcore league, but anything in your stash remains in hardcore.

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