Shield charge marauder + ground slam---> EDITED add gear and new tree
this build looks really nice!
have to try it myself any advice wich gear i should use? a mace and a shield clearly but should i go for pure amor, armor/evasion or even energy shield? normally i would say armor/evasion because of iron reflexes but it comes in very late.. is iron reflexes and armor/evasion better than pure armor? | |
High armor/resistances and life regen per min is what I loook for on my gear, bonus ele dmg and then stun threshold and stun duration after that.
Post 70 maybe armmor/eva will be good with iron reflexes, but I havt had a chance to test it. The answer is 42.
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okay thanks!
will test it today (as far as possible) | |
Ok but where is your AR?? How many % you have??
Last edited by Ozborn on Jul 29, 2012, 1:13:03 PM
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" Are you refering to attack rating, if so, shield charge always hits, building around this skill gives me room to leave out attack rating/chance to hit. Plus, I really like seeing criticals. :) even if my crit chance iis 5%. The answer is 42.
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" I now but if you have many mobs on one group you need to use other skill then you need nice ar i use ground slam and kill all for one hit | |
" even with my current stats, i have a 81% listed chance to hit, i dont think ill worry even if it goes to 60%, lightning strike is usually for staying alive with lots of mobs because of its life on hit supports , and heavy strike is only used on single targets whith its nice knockback while alternating with shield charge. The answer is 42.
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Thanks for sharing bro, i used ur build last beta week and it kick ass!
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