We want throwing Items!!!
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I was looking at some skillz and i was like OMG that will be nice with throwing knives... oh yeah there are no such thing in the game already. it would a whole new field of build based on Proj/shield , Proj/melee and dual proj
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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EK is essentially throwing knives..
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We've already got a basically even distribution of items between the six "classes". Adding more to one area of the spectrum would cause a disturbance in this balance.
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" are you some kind of star wars fan to talk about bringing balance in the force ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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" but EK is a spell not an item they will have 500+ Diamond unique to create, they need to open new avenues XD ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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I agree with this.
next time a white, 1-socket item drops from a map boss or Piety/Kole - I want my character to be able to pick it up, and throw this s**t at some random monster for critical damage and elemental status ailments :) Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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" ![]() ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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" though the wording may seem a bit jedi-ish, I agree with it. throwing knives/javelins/etc. in my view is just another dex based skill... that would unbalance the drops and the skill tree in the dexterity direction. |
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Amarant style.
A unique glove that allows you to to throw anything from your inventory. Incentive to pick up 2 handers that take up more space for more damage, and the drawback will be similar to facebreakers |
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on the other hand it may be an interesting stress relief... XD
Last edited by chipetke#4401 on May 29, 2013, 10:04:07 AM
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