Idea for Fetid Pools

If you run around in circles for 5 minutes, you're probably not putting enough though into it. It takes 1 pass if you search well, 2 if you still missed something. Very, very rarely should it ever take 3 or even 4 trips around the area.

Running in a circle is a gamble. You have a high chance of missing something. Moving around the circle in a sweeping pattern that explores the entire area, listening for the sound of enemies, is very efficient and effective. It also takes less time than gambling your way around 4-5 times.

Even if the players who enjoy it are a minority, it's still optional. It's not at the expense of anyone at all, because no one has to do it.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!
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WhiteBoy88 wrote:
If you run around in circles for 5 minutes, you're probably not putting enough though into it. It takes 1 pass if you search well, 2 if you still missed something. Very, very rarely should it ever take 3 or even 4 trips around the area.

Running in a circle is a gamble. You have a high chance of missing something. Moving around the circle in a sweeping pattern that explores the entire area, listening for the sound of enemies, is very efficient and effective. It also takes less time than gambling your way around 4-5 times.

Even if the players who enjoy it are a minority, it's still optional. It's not at the expense of anyone at all, because no one has to do it.


Yet then how many players will complain that it is actually mandatory because it grants 2 respec and since the game doesn't offer them full respecs at any given moment they feel they are required to do this quest.

Just for the record I enjoy doing the Fetid Pool quest and think it's to easy to respec as it is.
Luke: Sorry we have to leave you here, but it just ain't right to eat your wife's and daughter's brains. Plus you're really disgusting and I don't want to spend anymore time with you.
trimming back my earlier overly negative tone...

guess it doesn't matter much, not like this quest is really mandatory. I just skip until I want refund points.

At least the story/context for this quest is pretty alright :)
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I don't have alpha access, that was a LONG time ago.
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dust7 wrote:
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JohnnyShotMe wrote:
No one likes having to chase down that last zombie who is hiding behind the tree in the corner.

I do.

seconded.
"This is too good for you, very powerful ! You want - You take"
I have to say I have little problem at all with the Fetid Pools as they are. Being that the majority of the quests do not revolve around this "Hunt and find all the mobs", it functions as a slightly different feel from the rest.
I must admit that having to find that last elusive monster is not always fun.

But for some perverse reason I do enjoy seeing the amount of enemies still in the area. It gives me a strange feeling of completion to know that I have cleared an area completely, and this is the only area in the game that lets me know this.

I could actually imagine myself enjoying seeing this counter in other areas too, even though they don't require you to clean them out fully..
I absolutely HATE that fetid pool quest, there should be an indicator on the map showing where the last mobs are!
The quest is annoying, it's that simple.

Skipping quests is the antithesis of epic. Being an 'optional' quest doesn't matter, people don't want to skip quests. Some people are just so obsessed with keeping the game 'difficult' (read: frustrating) that they want to keep silly things in the game like this.

Running around finding a monster takes the action out of the game. Easy fix: make the last 3-5 monsters appear on the map. If you want to search around for the last few monsters, you can always not look at the map.

Everyone wins! Except the people that are going to claim that it is like 'cheating'... lol
I like FP as it is.
Actually I find it refreshing to have something different to do, and the quest is off the main line so you don't have to complete it to finish the level if you don't enjoy it. I wish there were more side quests for minor, often useless, but sometimes beneficial buffs.

I really like to see more things like this with different completion needs. This is the perfect way to add in those things that get ridiculous and dumb when over used but are actually cool and interesting the first time you do them, or if you do them rarely.

Another example of this kind of questing would be "collection quests" I don't mind killing monkeys until all the "monkey poop" drops ONCE or even TWICE, but when every quest has me farming mobs for specific drops then I get annoyed and it becomes a standard joke about a bad game.

The thing is I don't want to be FORCED to do a quest that may or may not be fun, and I don't want to be unable to go back and do it later if I skip it. Yet I do want the variety of doing different things, and not just repeating the same "standard" quest line content repeatedly.

In this respect the fetid pool finds the perfect balance. I don't need respec points because I know how to play, but if I want some to change a decision I can earn a few, or get the points via drops during other gameplay. Bypassing the pool doesn't hurt me any, I can simply farm a bit more in fun areas for the missed XP.
Last edited by JohnChance#7367 on Jul 21, 2012, 12:33:50 PM

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