3.27.0b Patch Notes (restartless)

Thx for killing my build with this changes =) Only around 10 people on poe ninja play with this jewel
>Fixed a bug where Foulborn Nightmare Jewels had much higher radius than intended. This change affects existing items.
Kalandra 2.0,

POE2 Themed Breach Rework,

Challenge MTX looks like a POE2 npc skin,

League mechanic has no depth,

Destroyed kinetic blast before we could even try it,

The lack of passion or time, not sure which.

POE1 players sink so POE2 players can swim

Do better.







Where is "Fixed the bug that reduces loot"???? Even PoE 2 drops more raw currency? Is that intentional?
fix the loot or I'll start doing the landmine strat
Apologies, I've added a note:

"
  • Updated the descriptions Encrusted Fruit and Wild growth notable passives on the Genesis Tree to have the correct displays: 25% chance for Birthed Currency to drop as Gold instead and 2% chance for Birthed Currency to drop as a full stack respectively. This is just a display update and they have functioned like this since 3.27.0 launch.


This was missed in the patch notes initially as the functional aspect of the values was already in the game, just this type of patch only now caught the display update.
Has any exile really been far even as decided to use even go want to do look more like?
"
Thx for killing my build with this changes =) Only around 10 people on poe ninja play with this jewel
>Fixed a bug where Foulborn Nightmare Jewels had much higher radius than intended. This change affects existing items.


I was curious if this was true and yeah it totally kills your lightning to chaos conversion holy they got you good gg
IGN: Steelmage
Sure would be cool if you guys released a patch and added Wombgifts back into the game.
PoE2 is a great tutorial for PoE1.
loot is brutal right now, breach isnt worth running at all, man im bummed out
Can you comment on why fortress's went from 4-5 wombgifts to 0 multiple maps in a row? Also why does blood not share to the party?
Was this an intentional nerf that was hidden in the patch notes, just to avoid the backlash, or was this intended? It's extremely noticeable, nothing is dropping.
Meanwhile I cant speak to Johan in my hideout, and the "workaround" is apparently to level a SSF character up until you meet Johan... ummm wat?

also: can you please stop making poe1 into poe2 by removing more and more loot fun and juice each league? go destroy poe2 instead...

It was friggin hilarious in the ziggy interview when the devs were all like: "we gotta be reeeal careful not to remove what people love about poe 1" then 5 minutes later then take a crap on the rug (patch notes nerfing all juice into oblivion) but of course they had already ended the friggin interview by then so we couldnt ask why they removed the loot... classic GGG dip out
Last edited by donaldtroll#0075 on Nov 5, 2025, 1:02:52 AM

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