3.27 - I'm not angry, just disappointed.

I've had the worst time playing 3.27, from loading screens that went from a couple of seconds in previous leagues to sometimes even minutes, yes, Minutes waiting for a town/hideout to load, to lag, to delirium encounter taking 5+ minutes to end even after pressing the end delirium encounter, to overall the game just being... bland and boring.

Mechanic itself? no difficulty, unrewarding, stale and way worse than the original breach, gameplay wise. The tree? undercooked, too strong early to mid game, useless late-game, waste of time to interact with. The fact that it's this strong early game is in fact a problem, not only it gives everyone and their mother 6links and it skips the progression of the player, but it destroys the economy for said items.

Endgame? worst state it's been since maybe kalandra, all good, fun strats have been nerfed to hell, both currency and difficulty wise. Why is that a problem? "Fun aside", which is subjective, some people do like more of a ruthless gameplay, if the power ceiling isn't high enough, and this league it's not, there's no incentive to invest in your builds, which translates into the league dying really early cause there's no purpose in playing if there's no aspirational content, the game is just too easy and too boring.
Personally i'm at the point where there aren't any strats i want to do that need further investment, so i'll just do challenges and call it, which is weird to say in day 3, i usually play for atleast a month.

Ascendancies? Not even one of my friends or guildies use them, and i'd be really surprised if a multitude of people did; aside from maybe 1 or 2 points in 10 whole ascendancies, there aren't any others that are interesting, or build defining, or just worth picking over your class ones (in most cases).
Another main problem that i have with the ascendancies is that there's a tradeoff, to me having to spend some of my 8 total points for these is simply dumb, seasonal powers should be exciting and should make people want to get involved with them, not toss them aside and have only a small, small minority of people engage with the system. I really thought u guys learned something from affliction, but apparently not, it makes me think that affliction, which to me was the best poe league by far, was just a lucky strike.

Right now it's still a game where fun isn't allowed.

If nothing changes, this league will have horrible retention, there's already a lot of negativity flowing everywhere and i'm not seeing people having a reason to stay much longer, myself included. It's fine if it's a bad league, maybe next one will be different, but there's a lesson to be learned here for you people at GGG.
Last bumped on Nov 5, 2025, 9:27:43 AM
if talking about retention specifically. i m of the opinion of letting standard players get seasonal content the day the season releases.

ggg has voided seasonal gear before. let players have fun.

i have to admit, settlers, affliction, keepers are the 3 most fun league experiences ive had in my entire "poe career". poe is at its best its ever been. BUT i would still have prefered to play on standard.

i've already absconded from the idea of forever game. my time is limited.

it is day 3 into the league and i havent even got to mapping. and i no longer care that my progress is that slow. i play while i still feel interest and will quit when i no longer dont.

i have little interest in resetting all my progress. i just want to have fun.

i probably would have a lot more fun if i had access to my legacy gear on std.

to me that to an extent is ggg saying no fun allowed for std players.

i used to be strictly std. and the league content always were just minor additions to the game. but we've gone a VERY long way from league content being an extra ambush box, to a fully fledged mini expansion with npcs and bosses.
[Removed by Support]
You guys are crazy, this is one of the most generous leagues we've ever had.
"
NeoG#6817 wrote:
You guys are crazy, this is one of the most generous leagues we've ever had.


did i mention anywhere that i disliked this league?

before you call anyone crazy please read rather than summarizing in your head.
[Removed by Support]
I had the same thought - even Kalandra was better because Kalandra was bad but at least the endgame juicing was present with sextants and stuff - there was lots to do.

Now they literally gutted and dumbed down everything to a lowest point this game have ever seen.

Its not just the removal of mercs quant and stuff - it has gone on every level to an abbyssmal point.

People saying this league is good are still in the campaign or didn't finish the atlas - they get 6 links and good rares from the tree and all seems fine.

But give them a week or two once they get to the endgame and see the abyss.
"
People saying this league is good are still in the campaign or didn't finish the atlas - they get 6 links and good rares from the tree and all seems fine.

But give them a week or two once they get to the endgame and see the abyss.


That is grossly incorrect. The only thing they nerfed were a handful of scarabs, because the amount of juicing you could do with them greatly outpaced literally every other strategy in the game. There's still plenty of juicable content if you know where to look.

Worst case scenario, there's content that doesn't depend on loot explosions to make bank too. Go farm Elder Guardians with Maven. Grind uber lab with gifts to the goddess. Go run some Heists. Do Rituals while juicing with the stacked deck scarabs. Sanctum misses you. ROMAN IT'S YOUR COUSIN NIKO! LET'S GO DELVING!

Just because you don't know what farming strategies are available, likely because you depend on whatever streamers tell you are meta, doesn't mean they don't exist and aren't good.

Bit of advice: Whatever farming strategy that sounds too good to be true, probably is. Avoid it, and when GGG eventually nerfs it, you'll be a lot better off. I knew Affliction league was stupidly juicy and avoided it, and in doing so, I didn't spend the next league after crying about poverty. I knew Merc league was busted beyond belief and only ever used an aggro sponge tank, so when they got removed this league, I miss nothing and am much stronger for it.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Nov 4, 2025, 9:31:21 AM
I feel like I am the only dumbass who is doing Delirium
biggest skill issue ive ever read in my entire goddamn life holy
Protip: The breach mechanic spawning in your map actively REMOVES non-breach monster density for which you are juicing using your scarabs, map mods, and atlas.

And the defense breach mechanic is the worst offender here.

And the loot from this defense mechanic was nerfed into oblivion.

"
I feel like I am the only dumbass who is doing Delirium


It's going to eat this too because they are not instanced in a different area.
"
exsea#1724 wrote:
it is day 3 into the league and i havent even got to mapping. and i no longer care that my progress is that slow. i play while i still feel interest and will quit when i no longer dont.


You should learn the game.
It takes like 6-8 hours even if you're slow to reach maps. There isn't problem with leveling in PoE1.

Also what would be the point of adding league content to standard? So you oneshot the boss with legacy build, clear breaches with another and quit after a day because you already cleared the content?

Report Forum Post

Report Account:

Report Type

Additional Info