Sony servers are restarting in: .
They should be back up in approximately .What POE can take from D3
" Chris on Mercenaries (YouTube) " | |
Players. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
|
Something else PoE can take from D2 or D3 ... /players 6. :D
My pc for some reason cannot handle playing with multiple players very well ... especially when there are a lot of animations from skills. It just bogs me down and paints me with a large red X saying ... KILL ME! So, since I have heard others whine about playing with my 75 summoner, saying I lag them and such ... this obviously would be something that would help me and others. Imagine being able to SOLO mobs like you were playing with 6 other people. The difference between playing with 5 others and playing solo is that you dont have the irritating hassle of other players and the lag that comes with them, but you get all the bonus's. That doesn't sound right, but you know what im trying to say. :D |
|
" Wow! good necro! We have todays winner! You sir, have just won the internet ;) |
|
" I belive this could make the game better yes, however I don't fully agree with you. To begin with, I feel 10% more initial movement speed would be a bit too much - perhaps 5% would do? And about the removal of aura casting, it's a big NO from me on this since it makes, especially the hardcore leauge a bit more interesting knowing you must pre decide what auras to run with during the mapping, rather then having time to change all your offensive auras to defensive ones just because you get chased by a dangerous monster. I totally agree with the person suggesting a "/players x" command being implemented. Last edited by jeppesu on May 24, 2013, 1:08:28 PM
|