3.24 Torstein's GodSlayer - Molten Strike - Melee Unhinged

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DeerFart wrote:
Looking over this now but having trouble deciphering the positioning of the gems? I can iron out where the positioning is - and there are severl gems I cant account for?


Basically i jammed all main gems into weapon 1 because i'm lazy and rest shoveled into body armor slot.


Ahh I see.

This will def create mana issues even with the .4% leech. WIll porobably need -7 on ring and a reduced flask.
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DeerFart wrote:
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DeerFart wrote:
Looking over this now but having trouble deciphering the positioning of the gems? I can iron out where the positioning is - and there are severl gems I cant account for?


Basically i jammed all main gems into weapon 1 because i'm lazy and rest shoveled into body armor slot.


Ahh I see.

This will def create mana issues even with the .4% leech. WIll porobably need -7 on ring and a reduced flask.


Will be fine with 30% cost as life mastery.


Well I made the switch and can confirm it creates mama issues.
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DeerFart wrote:


Well I made the switch and can confirm it creates mama issues.


Can't help you with "mama" issues, but gratz on claw xD



There's also this Exarch implicit for helmet. There are way to fix mana cost, but i see you already got -mana mod on ring. Works good now i suppose?


PS
You need source of Lightning Damage to shock so take Aw Lightning damage instead of Damage on Full life.
Last edited by TorsteinTheFallen on Jan 13, 2024, 10:43:09 AM
Hi Torstein good to see you have made another build after long time. Back the days i played your Death Angel and Marlyene's Fallacy Power Siphon Assassine and really enjoyed these builds. As i saw this MS Slayer i knew i have to make such build and what should i say it's a beast! As always clever usage of game mechanics and a funny enjoyable playstyle, thank you so much for sharing!

Best regards
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DeerFart wrote:


Well I made the switch and can confirm it creates mama issues.


Can't help you with "mama" issues, but gratz on claw xD



There's also this Exarch implicit for helmet. There are way to fix mana cost, but i see you already got -mana mod on ring. Works good now i suppose?


PS
You need source of Lightning Damage to shock so take Aw Lightning damage instead of Damage on Full life.


Lol mama issues - Lawd I was half asleep.

Noted on all, will try the exarch implicit because even with the -7 it feels a bit clunky.

Edit to add: WIth the Searing Implicit, we can get the mana cost removed and just cost life via the Mastery.

MUCH much better. Feels like butter.

Edit to add 2: with the mana cost removed, I realize inspiration loses some of its efficacy, but overall still needed for damage on charges and for the base %reduced I think. I’m able use use the ele damage w/ attacks ring again with the exarch implicit, which is nice but still testing both rings
Last edited by DeerFart on Jan 13, 2024, 10:35:12 PM
Hello Torstein !
I tried out your build but as i got to a tier 12 maps i feel like i get one shotted by most rare minions, damage feels slow on bosses even when i have 600k dps on pob.
I will post my pob and if You could leave me some notes how can i get more deff and up my damage ?
Thanks in advance !

https://pobb.in/2Hx8BbA_VZMg
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LeDudo wrote:
Hello Torstein !
I tried out your build but as i got to a tier 12 maps i feel like i get one shotted by most rare minions, damage feels slow on bosses even when i have 600k dps on pob.
I will post my pob and if You could leave me some notes how can i get more deff and up my damage ?
Thanks in advance !

https://pobb.in/2Hx8BbA_VZMg


- Gloves and both Rings without any life roll, low life on helmet and chest piece
- no phys taken as fire on eigher helmet or body armour, therefore missing major phys mitigation
- no maxed spell suppression
- no ailment avoidance
- no way to generate endurance charges, therefore immortal call is kinda weak

That´s it at least when it comes to defenses. Especially ailment avoidance, spell suppression and the phys taken as fire make or break the build in terms of good defensive feeling. U should fix that asap.
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DeerFart wrote:

Lol mama issues - Lawd I was half asleep.

Noted on all, will try the exarch implicit because even with the -7 it feels a bit clunky.

Edit to add: WIth the Searing Implicit, we can get the mana cost removed and just cost life via the Mastery.

MUCH much better. Feels like butter.

Edit to add 2: with the mana cost removed, I realize inspiration loses some of its efficacy, but overall still needed for damage on charges and for the base %reduced I think. I’m able use use the ele damage w/ attacks ring again with the exarch implicit, which is nice but still testing both rings


Good to hear!

Wdym Inspiration losses some efficiency?

Also, I like your Adorned setup, it's super strong!
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ArchD3vi1 wrote:
Hi Torstein good to see you have made another build after long time. Back the days i played your Death Angel and Marlyene's Fallacy Power Siphon Assassine and really enjoyed these builds. As i saw this MS Slayer i knew i have to make such build and what should i say it's a beast! As always clever usage of game mechanics and a funny enjoyable playstyle, thank you so much for sharing!

Best regards


Hi and tyvm for kind words. You thrown me back to the lockdown days of Delirium league. What a blast!

Glad you're having fun with this one too! <3

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