Long load screens shader maxing out permanently and can't resolve.

Since this league the load time between maps is at least 2 mins, did not have issues like that last leagues, it is quite annoying. Any fix for that?
Same problem here. Was fine in 3.26.
Same
Something that helped for me for loading times(so no guarantee)

stop game, go in the folder where your gamefiles are and look for the folder "Log".

There should be 2 files:

client.txt
latestClient.txt

Delete both of them and then restart game.

POE cant delete it for itself and its no real gamefile so i think even after deinstall and reinstall it still lingers there.
And txt files after 50mb get slower and slower to open and write, even with a SSD.

For Shader (Nvidia only and also no guarantee):

go into Nvidia System control (not the fancy one, the white basic one)
> 3D-Options

In the global options, There should be an Entry called "Shader-Cache-Size"
Instead of default or auto: Try 10gb+. That allows the program to set up a bigger cache and that should mean less shader reloading.

For the other 10 Problems right now... I dunno :(
Yep, constant shader bar full and long loading screens, and it keeps re-loading shaders even in my hideout or in a map I fully cleared even though the game should have loaded all this stuff already.

I hate all this real-time loading bs, can we just have it so the game loads everything in a loading screen at once like it was before? That or optimize your game please.
Same problem here.
I tried doing the actions in this post:

"
Sichurin#2922 wrote:
Something that helped for me for loading times(so no guarantee)

stop game, go in the folder where your gamefiles are and look for the folder "Log".

There should be 2 files:

client.txt
latestClient.txt

Delete both of them and then restart game.

POE cant delete it for itself and its no real gamefile so i think even after deinstall and reinstall it still lingers there.
And txt files after 50mb get slower and slower to open and write, even with a SSD.

For Shader (Nvidia only and also no guarantee):

go into Nvidia System control (not the fancy one, the white basic one)
> 3D-Options

In the global options, There should be an Entry called "Shader-Cache-Size"
Instead of default or auto: Try 10gb+. That allows the program to set up a bigger cache and that should mean less shader reloading.

For the other 10 Problems right now... I dunno :(


It didn't work for me. At least not enought, it reduced from 5min per load to 3min per loading page. Shaders keep on loading even with the +10Gb config. I tough a RTX5090 OC would turn me imune to those kind of problems, but still no good.
This suggestion helped me to fix it THANKS A LOT! The file in logs was 62+mb. Changed the global to 10+gb, now it seems to be working fine. Now I can finally level up my char lol, from 2-3 min load time to 5 sec O.O Thanks again @Sichurin#2922


"
Sichurin#2922 wrote:
Something that helped for me for loading times(so no guarantee)

stop game, go in the folder where your gamefiles are and look for the folder "Log".

There should be 2 files:

client.txt
latestClient.txt

Delete both of them and then restart game.

POE cant delete it for itself and its no real gamefile so i think even after deinstall and reinstall it still lingers there.
And txt files after 50mb get slower and slower to open and write, even with a SSD.

For Shader (Nvidia only and also no guarantee):

go into Nvidia System control (not the fancy one, the white basic one)
> 3D-Options

In the global options, There should be an Entry called "Shader-Cache-Size"
Instead of default or auto: Try 10gb+. That allows the program to set up a bigger cache and that should mean less shader reloading.

For the other 10 Problems right now... I dunno :(
Last edited by Peosif#7183 on Nov 1, 2025, 10:11:43 PM
It just took my 5minutes to load act 4 town

There are a bunch of people idling with a ton of galaxies swirling around them. Like seriously, can we just block these effects, the game is unplayable.
Same problem here.
Bump, shader loading and mtx in towns need to be looked at. The game is just unplayable for so many people atm.

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