3.21 Champion EA Ballista, breakpoints, New Player Friendly with Video Guide Attached.

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161Sherlock wrote:
You have flame dash linked in gloves with CWDT, but you can't use it like that, or what am I missing?


Flame Dash is a higher level than the CWDT so it can still work and get the lifetap trigger!
Nice, thanks, I have another question, why some of your gems are not maxed out to lvl 20?
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161Sherlock wrote:
Nice, thanks, I have another question, why some of your gems are not maxed out to lvl 20?


If you are looking at the Kalandra Build, it's because it was a snapshot of where I stopped last league. If you are looking at the Act 1-3 it is to give you a comparison to your own damage. As hopefully you have dropped better gear by that point. If you are referring to CWDT that's low to trigger more often to a weaker effect. Hope this helps!
Elemental Equilibrium seems not to work for me with the Ancestal Bond (no, I don't have any flat fire damage, and it does work, when I refund the ancestal bond). Doesnt it work when you dont apply any damage? What am I missing?
Last edited by babutian on Dec 14, 2022, 5:41:48 PM
pob not updated
Can you go over the cluster jewels? You have cremation on 2 of the jewels and just for 30% increased fire damage, is that intended? Is that specific 8 cluster jewel needed to keep prismatic heart at the top?

Been having a good time with this so far. Thanks.
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B_rock wrote:
Can you go over the cluster jewels? You have cremation on 2 of the jewels and just for 30% increased fire damage, is that intended? Is that specific 8 cluster jewel needed to keep prismatic heart at the top?

Been having a good time with this so far. Thanks.


Sure, so those are the mod rolls you want to shoot for when rolling. Now you can hit different rolls than the ones listed. You want at least 1 source of cremator if you are going to go for the cluster setup, as the corpse killing is amazing. I try to give a baseline for the ones you look for rather than give you a precise specific jewel to replicate.
What is the point of mirage archer? I thought he can add or refresh frenzy charges, but he does nothing.
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With 5 totems(before neck anoint) you need 3.33 attack rate to reach 20 stacks semi-reliably, and 2.50 attack rate in an ideal situation
With 6 totems you need 2.78 attack rate to reach 20 stacks semi-reliably, and 2.50 attack rate in an ideal situation
With 7 totems(Skirmish and Watchtower Anoint) you need 2.39 attack rate to reach 20 stacks semi-reliably, and 1.67 attack rate in an ideal situation

The raw sub optimal calculation formula would be required APS = (max Fuses -1) / (numBallista * fuse Duration) Note quality and Malevolence increase duration.
You can import your build into PoB: Go to Calcs > look at the Attack cast rate.


I am a bit confused about the wording of this part.
It seems like you are saying that slower attacks are better but that wouldn't make sense?

And which of all of the variances of our attack speed reflection do we need to check?

On my Bow itself I have 1.46 APS
On my normal bow attack I have 2.29
On the totems I have 1.46

Which of those numbers are the ones I want to reach 2.39 or 1.67?

Spoiler


This is my current gear. PoB tells me a "Stack Potential" of 5.82 and I guess that is per totem? So with 7 Totems that would be 40.74 stacks meaning I should always be at max stacks unless the totems attack like 7 different enemies?

Never played explosive arrow, so I am a bit confused. I hope you can give me a little help to understand it better.
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Please use http://pobb.in for your guides instead of pastebin!
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161Sherlock wrote:
What is the point of mirage archer? I thought he can add or refresh frenzy charges, but he does nothing.


Easy culling all around you and keeping curses up, etc.
TwitchTV: http://www.twitch.tv/akumanotsubasa
Patreon: https://www.patreon.com/AkumaNoTsubasa
Please use http://pobb.in for your guides instead of pastebin!

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