[3.18] Bleed Pop Bow League Start Guide. Armour based mapper.

I would at least not take outmatch and outlast at 3rd but as 4th ascendancy since challenger charges speed you up a lot. The basic "template" of this build is however relatively similar in most cases.

If you want to take a look how people are generally playing this build right now you can check here:
https://poe.ninja/challenge/builds?class=Gladiator&skill=Split-Arrow

I am currently on that list, but will fall off whenever i am stopping to constantly playing.
Last edited by Karlchenkeule on Feb 5, 2022, 11:09:28 PM
Is outmatch and outlast bugged or being weird for anyone else?

It says 25% to gain frenzy on kill, but I “might” have 1 charge after going through 3-4 packs of mobs

I tested the build mid 3.16 before I quit and from what I remember it was almost instantly capped.
Not bugged.

It only counts if your attack kills the enemy, but most of your damage comes from bleeding, so you dont kill with the attack.

I would recommend using blood rage because it gives us frenzy charges, as well as life leech and attack speed during leveling.
I would also recommend putting in enduring cry for the life recovery and endurance charges as well.

Edit: I see your endurance charge on kill ring and am intrigued.
Last edited by Karlchenkeule on Feb 7, 2022, 2:11:40 AM
https://pastebin.com/WQegYNYe
the build is working, but most likely only on the standard in a very good gear. and very expensive.
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Karlchenkeule wrote:
Not bugged.

It only counts if your attack kills the enemy, but most of your damage comes from bleeding, so you dont kill with the attack.

I would recommend using blood rage because it gives us frenzy charges, as well as life leech and attack speed during leveling.
I would also recommend putting in enduring cry for the life recovery and endurance charges as well.

Edit: I see your endurance charge on kill ring and am intrigued.


Ty, yeah that's what i figured was happening, either the bleed or pop wasn't counting as me killing it. I just didn't remember it being that way in the past.

Ill try out blood rage since i have a free green socket atm.

Gear is garbo atm so dont look into it to much ha, the ring was just an unveil and was better than what i had leveling
Thanks you for the clarification on Outmatch and Outlast, was wondering about it, too. I'm also currently following Navandis' version myself but love to see the variations!

You might want to consider removing the Physical Mastery in the Vanquisher wheel, as - afaik - Overwhelm only effects hits and does not negate physical resistance for bleeds.
Thank you, i will do that soon, already removed the left points on the wheel but forgot to remove the mastery. If you notice some other errors i am always looking for improvements.

The Navandis version is alright, however i would really recommend getting arena challenger before outmatch and outlast and blood and sand as aura. The 20% more movement and attack speed feel really nice and much better than the 10% bonus dmg you get with outmatch and outlast. To consistently get it you need to be in sand stance though, so you need blood and sand.
Last edited by Karlchenkeule on Feb 8, 2022, 6:28:12 AM
I'll try Arena Challenger for a bit, maybe even try to fit Flesh and Stone instead of Blood and Sand, thanks for the advice.
Hopefully uber lab will make the issue non existant in the near future.

Hoped to maintain the phys dmg reduction from Outmatch & Outlast for most of the time, but when keeping an eye on the endurance charges it dropped quite often. Next time will be Arena Challenger first.

The first pastebin leads to a 404 error.
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maboroshix wrote:
The first pastebin leads to a 404 error.

It's a <br> tag in the link, don't use "copy link" or delete extra characters
link shuld look like https://pastebin.com/78ZVFss3, not https://pastebin.com/78ZVFss3%3Cbr%3E

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