[3.17] Cold Shockwave Totem - Freeze everything - 6 totems

I made a phys astral projector shockwave totem build in 3.9, with dual cold iron points. was super fun, and got me my first solo clear of HOGM map. Having fun now starting your cold conversion shockwaves

Question: Can you post some info on how you crafted your wand that you linked in this thread for those of us that are less crafting-savvy?

Thanks again for the build.
That, that is, is. That, that is not, is not. Is that it? It is.
Hello
I am a Chinese player
This is the acme of my pursuit of injury 30M
https://pastebin.com/fU27HdaW
Thank you again for your construction
Last edited by 8guai2019 on Mar 7, 2022, 6:52:49 AM
Have you tried getting Inevitable Judgement passive from the new jewels. Giving we have 95+% crit chance, then being 100% ele pen u can swap to the quality neck and basically be convert capped just off divergent totem also swapping to hypothermia from cold pen gem?
Coming back from a long break.

What is this https://pastebin.com/ link? All i see is a wall of text that means nothing.
On start - great work. One of my fav builds :) I hate clicking 1-5 all time, and mageblood...just dont like clicking 1-5 all time :D

Question to you - why you dropped idea of weapon with +1 spell and inc Hatred effect?

With some weapons from top shelf (like this monstrosity :D )

Tempest Roar
Void Sceptre
--------
99% increased Spell Damage
+1 to Level of all Spell Skill Gems
+1 to Level of all Physical Spell Skill Gems
Hatred has 36% increased Aura Effect
7% chance to deal Double Damage
+28% to Global Critical Strike Multiplier (crafted)
--------
Redeemer Item
--------
Note: ~price 280 exalted

build getting 3.5kkk dps more ;)

Even with "cheaper" weapons like:


Beast Fang
Platinum Kris
--------
50% increased Global Critical Strike Chance (implicit)
--------
104% increased Spell Damage
+1 to Level of all Spell Skill Gems
+1 to Level of all Physical Spell Skill Gems
Hatred has 30% increased Aura Effect
+37% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
5% chance to deal Double Damage (crafted)
--------
Redeemer Item
--------
Note: ~b/o 70 exalted


Its 3.3kkk more dps.

ofc, ofc... that is just theory build question - who can afford weapon with price 280ex when is few weeks till league end :D


I like that change with place of Clear Mind - now it can be use much earlier then before. But why you change tree to put Militant Faith? Only for Inner Conviction?


For all those who think what happen with Supreme Ego in 3.17 (I need to stop use wiki and start other websites, it took to long to find this info :D )

Before 3.17 -

You can only have one Permanent Aura on you from your Skills
Auras from your Skills do not affect Allies
Auras from your Skills have 50% more Effect on you
50% more Mana Reserved

And in 3.17

Auras from your Skills can only affect you
Aura Skills have 1% more Aura Effect per 2% of maximum Mana they Reserve
40% more Mana Reservation of Skills


Thx for respond and again - thx for build. Its smooth and easy do create/find almost all eq for it :)
Does immortal call make any sense? We take Conviction of power that makes us having 4 endurnance charges. 4 permament charges that we cannot spend on immortal call.

Steelskin + CWDT + Increased Duration - This should be better?
Or
Steelskin + Increased Duration - Selfcast on left click?
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Last edited by Bl0rk on Jun 21, 2022, 9:59:57 AM
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Last edited by Bl0rk on Jun 21, 2022, 9:59:36 AM
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Last edited by Bl0rk on Jun 21, 2022, 9:59:25 AM
please update this for 3.19 :)

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