Mageblood belt

Mageblood is especially good for mid-tier builds that are struggling to get flask charges. Kinda sad it's a chase item so few people will have it. People that rich have tons of ways to maintain flasks, so it's just another option for them.
Украина в моём сердце
It's a good belt I don't see why need any nerf , rare/expensive

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Its a good thing to have op chase items like mageblood, squire, hh etc. Its a TERRIBLE idea to balance the around such items though.

More dropped endgame broken stuff and less boring gamble/craft is better in my opinion. I rly hate what they call craft (gamble). Crafting is when u know the outcome and slowly work towards it. So raise the costs by 100 times but 0 rng then u can call it crafting.
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IHellBoundI wrote:
Its a good thing to have op chase items like mageblood, squire, hh etc. Its a TERRIBLE idea to balance the around such items though.

More dropped endgame broken stuff and less boring gamble/craft is better in my opinion. I rly hate what they call craft (gamble). Crafting is when u know the outcome and slowly work towards it. So raise the costs by 100 times but 0 rng then u can call it crafting.

then its not arpg but korean grinder game
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Aetherium wrote:
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IHellBoundI wrote:
Its a good thing to have op chase items like mageblood, squire, hh etc. Its a TERRIBLE idea to balance the around such items though.

More dropped endgame broken stuff and less boring gamble/craft is better in my opinion. I rly hate what they call craft (gamble). Crafting is when u know the outcome and slowly work towards it. So raise the costs by 100 times but 0 rng then u can call it crafting.

then its not arpg but korean grinder game


The crafting part of drop part? Cause an arpg is focussed on combat, rpg progression and DROPS. Craft usually only to min max or do similar as we have the crafting bench on poe, tweak items. This gambler crafting we have here is not an arpg feature per say but a poe feature.

and grinder game is a poor exemple as what we have here is the def of a grinder game (keep doing the same thing over and over expecting a result being lvl up, drop or "craft")
Last edited by IHellBoundI#4693 on Dec 29, 2021, 10:05:55 AM

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