3.14.1d Patch Notes (restartless)

Still getting the same crash, now im down to debugging it with visual studio to see wtf is going on.

Unhandled exception at 0x00007FF766226AA7 (PathOfExile_x64Steam.exe) in PoE-1621571536-10520-3412.dmp: 0xC0000005: Access violation reading location 0xFFFFFFFFFFFFFFFF.

Does someone want the dump file to actually find and fix the error?
Details:

Same issues for me, I've tried full windows reinstall, all three clients, have emailed logs, have dump files to analyze, google suggests a heap corruption, Resorted to debugging in VS but no idea how to fix cause im not a dev.

Pack checker and verify files doesn't help, Have increased page file size, reverted to no overclock, underclocked graphics card, tested all other apps and games working fine, the only possible issue is the compiled code somehow.

Was also having issues with ART not loading, errors in kernelbase.dll, dwmapi.dll, ntdll.dll and the exe client crashing, current error is unhandled exception in exe code.

VS Debugging identifies this.

Unhandled exception at 0x00007FF766226AA7 (PathOfExile_x64Steam.exe) in PoE-1621571536-10520-3412.dmp: 0xC0000005: Access violation reading location 0xFFFFFFFFFFFFFFFF.

This is the disassembly call function:

00007FF766226A4B E8 70 D1 F9 FF call 00007FF7661C3BC0
00007FF766226A50 41 0F BA EF 0D bts r15d,0Dh
00007FF766226A55 33 D2 xor edx,edx
00007FF766226A57 49 8B 44 24 18 mov rax,qword ptr [r12+18h]
00007FF766226A5C 49 01 46 64 add qword ptr [r14+64h],rax
00007FF766226A60 49 8B 44 24 18 mov rax,qword ptr [r12+18h]
00007FF766226A65 49 01 46 70 add qword ptr [r14+70h],rax
00007FF766226A69 49 83 BE 98 00 00 00 00 cmp qword ptr [r14+98h],0
00007FF766226A71 74 0E je 00007FF766226A81
00007FF766226A73 49 8B 86 A0 00 00 00 mov rax,qword ptr [r14+0A0h]
00007FF766226A7A 49 03 44 24 18 add rax,qword ptr [r12+18h]
00007FF766226A7F EB 03 jmp 00007FF766226A84
00007FF766226A81 48 8B C2 mov rax,rdx
00007FF766226A84 49 89 86 A0 00 00 00 mov qword ptr [r14+0A0h],rax
00007FF766226A8B 48 8B DA mov rbx,rdx
00007FF766226A8E 66 90 xchg ax,ax
00007FF766226A90 49 3B 9E 98 00 00 00 cmp rbx,qword ptr [r14+98h]
00007FF766226A97 73 3C jae 00007FF766226AD5
00007FF766226A99 48 8B CB mov rcx,rbx
00007FF766226A9C 48 C1 E1 04 shl rcx,4
00007FF766226AA0 49 03 8E A0 00 00 00 add rcx,qword ptr [r14+0A0h]
00007FF766226AA7 8B 01 mov eax,dword ptr [rcx]
00007FF766226AA9 3D FE FE FE FE cmp eax,0FEFEFEFEh
00007FF766226AAE 75 0C jne 00007FF766226ABC
00007FF766226AB0 48 89 11 mov qword ptr [rcx],rdx
00007FF766226AB3 48 89 51 08 mov qword ptr [rcx+8],rdx
00007FF766226AB7 48 FF C3 inc rbx
00007FF766226ABA EB D4 jmp 00007FF766226A90
00007FF766226ABC 48 8B D0 mov rdx,rax
00007FF766226ABF 4C 8D 44 24 48 lea r8,[rsp+48h]
Game crashing every time i try to come back to HO from Breach Domain (testing on Esh and Uul Netol).
Amazing gonna try it now
Bad Seed
"
Baddgulf wrote:
Game crashing every time i try to come back to HO from Breach Domain (testing on Esh and Uul Netol).


can confirm that. same happened to me while returning from xoph's domain.
Mirror of Kalandra?
"
For systems with sufficient video memory


UHM
Crashing almost everytime i go from delirium estuary to HO. Nice patch - it was bad lets do worse:)
Means that i'm gonna crash even more now, am i?
Thank you ggg, finally patch for us who don't have potato gpu. with one map and ho, before patch that was 4gb gpu memory, now 5.2gb and when i am going back to ho from map, it is not laggy as hell. Thank you for this hard work.
Game doesn't get past the loading screen now.
RIP!!

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